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Sneaux

Artist
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Everything posted by Sneaux

  1. Instead of removing the quests, just make them a single run quest. I like the EXP and zulie rewards, but being able to spam them does feel a bit overtuned. It still doesn't address the leveling issues. Seems like leveling speed is really erratic.
  2. With good UI updates they could add pages to the inventory system as well. So even if you kept the separated category tabs, you could have multiple pages of ETC inventory for example.
  3. Is there a map with present locations? I've seen a handful but not 20. Can you grab the same spots over and over?
  4. Since IM gear has no stats why not make all IM gear Grade 1 to use the cheapest upgrade mats and make them always have 0 stats regardless of upgrade level.
  5. Sneaux

    PET SYSTEM

    Having Auto Loot is the ultimate convenience. I support it. Either as an accessory or as a pet.
  6. Gear from IM is purely for looks. If you want stats on your back items, wear good wings and put the cosmetic over them.
  7. Fair suggestion with solid reasoning behind it. I support it. 5 base sounds good, then let us buy more character slots in the future.
  8. I will say I support adding login screen choice as an option in the Options menu, but that's a low priority suggestion.
  9. If the server doesn't DC or crash, they can't fix the underlying issues. Consider this an open stress test. I think more channels down the line will be nice if population grows to be able to sustain the current population we have on both channels. It's very stressful with all the DCs and crashes, but if it's getting on your nerves too much just take a couple days off and check back in. This is a necessary pain to go through for true stability.
  10. If this is what makes a bunch of the whiners quit playing I'm all for it.
  11. I believe the server is located in Eastern USA, but they may add relay servers in the future to aid connections from further away based on demand and available funding.
  12. 1pm EST/EDT if you didn't see it already.
  13. I like the idea. Also a way to share map locations with each other even if you're not in the same map at the time.
  14. Removing bonus stats from items in the files is pretty trivial. The majority of costume items in the Item Mall will likely be left in the Item Mall with no stats. If they only left normally no stat cosmetics in there I feel like there wouldn't be much to buy lol. But it would be cool to see statted alternatives being offered in Events.
  15. Worth mentioning that Item Mall items won't have any bonus stats.
  16. I had a solider on iROSE named Zechariah that I played a lot in 2005/2006. I had a Raider in Pre-Evo/Evo naROSE named Rurru. I played RuFF ROSE under various names and 7Hearts and Akram Online private servers as Sneaux. I was a forum mod for 7H and a content developer for Akram. Hoping to see more OG faces around.
  17. I don't know the state of Unique items in late naROSE, but I've always wanted Unique equipment for all types, not just weapons. So I'm down for a Unique wing, but not sure repurposing Astarot Wings for that is the right response. I definitely like the idea of wings dropping from relevant mobs though! It's an interesting idea for sure.
  18. Sort of? Like an effect or border that frames your clan emblem that floats over your head.
  19. I like and support the idea.
  20. May be taking it too far for a game like ROSE. This isn't a survival game like DayZ or The Forest. Cooking could be purely through a common skill. An animation could be added to it that has a fire and such, but needing an actual fire to Cook just seems a tad silly when Artisans don't need a work station for their craft skills. I'm all for a Cooking skill utilizing gathered vegetables and fruits, and fish or meats. It can be simple and still be useful and effective. With that said, craftable Campfire consumables that can help regenerate HP/MP like a Bonfire would be neat, but needs to be balanced to not invalidate a normal Bonfire.
  21. This is a good expansion of this idea. We have food and drink items, why not add a common crafting skill to make them? Could add gathering spots as well as the fishing spots, so the farm areas in each map could be useful as well. I could imagine some powerful healing items, or maybe a Health Regen/Mana Regen buff that is exclusive to cooked foods. Fishing could obviously reward the player with fish, but also maybe a rare chance for materials or gear as well, even if it's cosmetic gears.
  22. I usually just join one but I may create one this go around.
  23. I'm 100% in favor of this! It could use some more fleshing out by I love doing fun side activities like this in my MMORPGs.
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