Jump to content

Gnasty

Member
  • Posts

    38
  • Joined

  • Last visited

3 Followers

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

Gnasty's Achievements

HoneyBee

HoneyBee (5/14)

  • One Year In
  • Reacting Well
  • One Month Later
  • Week One Done
  • Dedicated

Recent Badges

21

Reputation

  1. I agree to a certain point. I mean, as I stated in the first sentence, there is no game risk when we have unlimited free resets. If that will stay, might as well make it more accessible (but limited) in certain scenarios.
  2. I've been playing ROSE for so long and I never knew this... That's awesome to hear! Just tested and it worked Should have tested more keys before posting this lol!
  3. This suggestion only makes sense if free skill/stat resets will stay. So the idea is to make the + icon more dynamic when adding or increasing skills or stats. The icon can turn into a - symbol instead, if holding down a certain key (say Shift). This makes it easier to adjust your skills and stats. I do have one concern about this QoL feature though. It's the fact that respecing will become much easier and there needs to be a way to limit the occasions when this is possible (for instance making it impossible to adjust while in combat).
  4. It's very hard to interact with NPCs when players are surrounding them. Especially now with Reindeer mounts because their hitboxes are humongous (!) I think this problem can be mitigated (or even eliminated) if you are able to hold down a specific key (say Shift) while clicking on NPC. This should ignore all player interactions and hit straight through. And btw, this can also help with looting or attacking mobs
  5. 6 months from now this level leaderboard is gonna be redundant. But if the leaderboard is completely customizable to your own interests then it would be cool
  6. So I tried to bring this discussion in Discord but it drowned before it saw the light of day. So basically all Item Mall items (say Astarot Wings) have Item Grade: Item Mall. That means you need Item Mall Apotrope/Bindrune/Talisman to refine such items. But those materials don't exist anymore. I understand this is because of the P2W aspect that existed before when there were stats on them. But now we can never run with glowing Item Mall items! How can this be resolved? Currently I have no interest in the Item Mall cosmetic items because I cannot make any of them glow...
  7. Problem is still with the UI. Some parts have texts that are hardcoded. As long as we don't have the new UI system, I don't think this will be prioritized at all.
  8. Where I'm coming from? Yeah, I saw the discussion and that benefit definitely sets the idea of P2W. For those that didn't see the discussion. Let's say there is a King set up for grabs. Then the one with the scrolls will always win over the ones that don't have them. That's pure P2W and it's only one example out of probably many others. Read my example above
  9. My reasoning is that you can grind and farm much faster, thus getting to max level and become richer super quick and easy? Not sure if that falls into everyone's definition of P2W though...
  10. Welcome back! Think I remember you. Was part of Delirium and Devilz back then. Gonna be interesting to see where our journey will lead to, what clan we end up in etc. Super stoked!
  11. Definitely no "issues" playing from EU (Sweden). However, if you've every played on a local (close) server, there is a notable difference in response time
  12. Yes, these should definitely go hand in hand!
  13. I added a simple proof-of-concept image in the first post
  14. I've been playing FPS games for very long and if there is something that I think MMOs should also have is a great pinging system for party members. Two things I can come up with that really would come in handy: - Ping areas on minimap or in-world to give party info like "let's go here" etc... - Ping floor loot so party sees exactly where a certain item is There could even be a ping wheel if you hold your ping key so you have ready-to-use dialogs like "let's go here", "let's attack here". You know what I mean. What do y'all think? Simple proof-of-concept:
×
×
  • Create New...