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Heatfist

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Everything posted by Heatfist

  1. It's this set. During the Episode Quest you get the parts I think when you defeat the 3 kings for the quests (Fallen Shamen Bretheren might be the quest chain name). The quests are from the Olleck (center guy in Eucar, who also gives the crystal quest for Valor) or the Shamanist Est outside of Clan Fields in Crystal Snowfields.
  2. DP and CD are better and more fun! They also require less people to play so more matches can be played for more honor theoretically.
  3. They could spawn them outside of the city. Make it feel like real invasion and we need to defend the city from being breached.
  4. Awesome guide HB! Darn, I was hoping Captain Ruven would have a part in this event to get some of his coins too. A ship steering wheel shield would have been a nice reward too!
  5. Restart your Laptop/PC, that usually makes it work again.
  6. Aren’t most of the low quality looking items from previous development? It would be helpful to actually post some examples for comparison. Rednim have only added very few of their own art assets into the game so far… “On a serious note, yes we've been working on our art pipeline which has been slow but we've made a lot of progress in the past few months. This enabled us to add some new custom content to the game and our first release was the dark oblivion set. The reason it was the first added to the game is because it's the first "complete" set the artists have completed. It takes a lot of time to go from concept -> game with many iterations, tweaks and adjustments. This was a pet project from the artist who created it and he wanted the freedom and creativity to create his vision. While the set is very cool we decided to put it on the item mall since the design more appropriate as a costume than a regular ROSE item. We do have several other art projects in development that will be part of the core game when they are complete and ready to be added. Of course it takes longer and more work to add in game content since you can't just plop it in an NPC shop, it needs to fit thematically and have a reason to exist in the game. The Dark Oblivion set is the first weapon set we've created and published, all the other item mall items are existing items from the old item mall that we are rotating . Rest assured we are not just sitting here pumping and dumping costumes while ignoring the game” - Lazy Penguin (on Discord) The Dark Oblivion Weapons look great in quality in comparison to the older things. They actually look a bit too good for the game. They recently did the Clan vs Clan uniforms for Godly Clan for winning the Summer tournament. As well as some temporary in game Banners in the same colour and design as the uniform (as requested by the Clan). They also released their first in game loot as the new lvl 200 Accessories. Which art wise look a bit different from old designs but unique in their own way to still fit with the games overall look. I believe some of the lower quality stuff is also receiving some retouching at some point.
  7. Will this be updated with that new lvl 200 set?
  8. If cloaking were to just be an invisibility on the spot just to drop targeting temporarily that becomes removed upon moving that would be fine. It would still be a decent defensive move to allow waiting for stealth cooldown or heals before planning an escape or next attack. The two would then be more independent from each other effect wise. Mobility stealth and stationary stealth.
  9. Went to 60, but I used food/pots. Ghosts and ranged mobs can become a bother on some maps. The experience set is good when partied with another dps class. Otherwise, Hp recovery accessories and reinforced gear is best for surviving. Best of luck on your journey Mek!
  10. Restarting the computer/device usually makes it work again. I had the same problem where it stopped working and restarting brought it back. Give it a try.
  11. Common is just for junk and low quality mats. You want uncommon, rare, etc. for the various chemicals. Check out this for more info: https://roseonline.fandom.com/wiki/Drop_Tiers_Explained
  12. People are able to farm stacks of materials from dungeons/quests/farming etc. it’s quite easy for those with Bourgeois and drop gems. They can get a stack in a day if they know how to. As mentioned above some buy and sell and get heaps that way from those farming and it becomes a cycle. If you see any suspicious players that act bot like, try to communicate with them and see if you get a response. You can also try and lure them by dropping items next to them to see if they auto pick up and follow the breadcrumb trail. If no response is given and they do follow automatically what you drop, and their method is the same repetition, take a screen shot and report it here on the forums in the Support section.
  13. All gems, skills, items with a % value go off your base stat (as mentioned above) the +10 or whatever is added on top of the total afterwards. Simple example: Attack Power: 1700 Base Attack Power: 1000 With Diamond [7] 5% +10: Attack Power: 1760 Base Attack Power: 1050 The only % that isn’t based off base stat is the Enhanced Damage. That goes on top of your actual stat value. So 1700 Attack Power with 10% Enhanced Damage would then be 1870 Attack Power. This one isn’t actually shown anywhere as an increased stat. It only shows under the Attack Power tool tip as Enhanced Damage: (insert %) here.
  14. Poll 2 of 2: Clerics (Mages potentially as well) have access to low cool-down Resurrection Spells (Soul Revive/Soul Recall): - Soul Recall can bypass Skill Points as it becomes independent from Soul Revive after learning - Soul Recall has a very low cool-down of 2.5 seconds allowing for spam resurrection - Removal of resurrection spells in PvP Game Arenas would force dead characters to always spawn at respawn points instead and reduce kill camping - PvP specific resurrection skill book for honor shop that requires resurrection as prerequisite and longer cooldown than Soul Recall but fully heals the target too Mage Cold Snap debuff: - Completely locks a target into place - Movement speed reduction is way too high - Could be changed into a freeze effect instead where the target is stunned inside an ice cube until broken out of (through damage) Artisan Class buffs: - Currently sitting ducks with little to no defensive skills - Only their Damage Over Time effects do high damage - Grenades are very niche and situational - Could use some more situational defensives and explosives for Area of Effect damaging
  15. Poll 1 of 2: Raiders and 2 independent Stealth effects: - 2 Stealth effects allow for offensive and defensive advantages - 2 Stealth effects allow bypassing the Detect Stealth skills - With only 1 stealth effect available, it would require the Player to decide whether to use it offensively or defensively instead Soldier (Knight/Champion) and Taunt effect: - Taunt has no diminishing returns which allow for full targeting interruption on a taunted character - A resistance to Taunt similar to Sleep effects would reduce full Player targeting interruption - Taunt resistance could be applied as a new Face Gem and Cape item in the future
  16. CP should be only rewarded from Clan Fields, GA content and the CP quests (that would actually then be worth doing). The overall CP costs could be reduced in this case then. No CP from mobs outside of the specified areas. Opening all Clan Fields, and implementing the ones for Eldeon and Orlo too *(they could be designed differently than the others as well). This would make players require characters of the specific Clan Fields level range for best CP farm profit. Game Arena would reward CP if you run a dungeon and increase per clan member in group slightly to promote more clan groups. Similar could be done with the PvP maps, besides Honor, CP could be rewards for kills, objectives, and match wins/loses also increasing depending on clan member presence. The current CP quests would be relevant for those that like to PvM outside of GA and Clan Fields and allow them to do the quests for the CP rewards from them. *Eldeon Clan Field (lvl 170-200) could be designed similar to the Sikuku Camp in Shady Jungle: A camp like base area on the base where players spawn, and some mobs. 1 big spiral path tree in each camp corner that players can go up. Then “X”shape bridges connecting the four tree tops to a middle platform there the big reward mob/treasure can be found (Looks kinda like this : X : where dots are trees and X is the bridges, then a round platform in the middle). Once the middle reward is claimed, players at the top are knocked down (middle platform/bridges break/respawn until next spawn). *Orlo Clan Field (lvl 220-250) could be within the Giant Pyramid in The Golden Ring with the entrance at the top. The inside could be a maze where dead ends either have a king type mob waiting or a portal that teleports to another location. These could then spawn and despawn after a set time to different locations so the spots wouldn’t be the same.
  17. Points are gained from objectives and player kills. Doing damage to crystals/overall damage done counts towards points. Killing players around crystals earns points. Healing the team earns points. If you’re the mvp (most kills) you get a lot of points. Those are pretty much the main ways. Mostly high kills, high dmg/high healing earns the most points.
  18. Your best bet is probably to have one crafted as shields between the 100 str one and 280+ str one are not really on the market. You can find an Artisan crafting service in Discord they can help tell you what’s needed. There’s also this: https://docs.google.com/spreadsheets/u/0/d/1uXClAevF9ep55Nc9y7kKLVrCXz10OBWcEIdcMHMT1OM/htmlview# to check crafting materials.
  19. You can go to Arumic Valley and find the NPC there for the 2 Yeti repeatable quests. Also there should be other players there to party with doing the same quests. After you can go to Mana Snowfields and do the Penguin repeatable quests there for 100-120ish. At 120 you can go to Eldeon and start quests there.
  20. Max crit is 50%, accuracy as much as you can if you want to hit a raider or scout.
  21. Accuracy is your friend. The rest you build to max crit and get atk as high as possible, you can even consider charm for extra buff/debuff effects. It all depends on your play style and which game arena mode you play. You may need defensive gear or offensive gear or a mix depending on what you’re facing. If you just wanna slam ppl then accuracy and atk power all the way after maxed crit should do the trick. xD
  22. Yeah exactly. Except this guide is out dated. For PvM you can just go full Strength, Con at 50 is enough. If you’re using Axe then put some points into Sen and a bit more in Con (depending on how the stats scale with the skills for crit bonuses, at early levels the stats aren’t high enough to show any great changes. Utilize the free stat resets and skill resets until you’re happy with the numbers). Otherwise full Stength and 50 Con. After max Strength you can go Dex for more Atk Power. When you reach 250 then you can start choosing how you want to build your character.
  23. Ulverick entrance already exists in Desert of the Dead, but it doesn’t function. Theres a stairway that goes deeper in Sikuku Prison that could be the way to Catacombs. HOO is located inside the Oblivion Temple in El Verloon Desert. Sea of Dawn would mostly just be a teleport option from Eucar City. Having players actually go to the dungeon would be neat though. Or if dungeons could be entered from their actually locations.
  24. There’s no one in DoD and it’s the same run distance I want access to TG on my lowbies for testing things. Also if scrolls and ship are lvl 30 requirement why is TG 50? There’s barely any difference between 30/50. Running to Junon from Adv. Plains is about a 10-15 minute run. Theoretically if there’s a big event happening in Junon and someone’s just starting out or still leveling in the 20’s and is curious to see it, they would find a way to get there.
  25. Training Ground currently has a requirement of level 50 to enter. Whether a level 1 enters or a 50 they are just gonna get 1-2 shorted by a max level anyways. Allowing no level requirement can bring in newbie spectators to watch wars. Or just disable the requirement only for Early Access for testing purposes.
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