Jump to content

Cleric Skill - Bodhi


Bobbity
 Share

Recommended Posts

Hello, everyone. This suggestion provides clerics with a unique skill that I might've hinted at before for saving parties. Lets get into it.

 

Hostile units near the caster are not aggravated unless attacked or affected by a spell. Caster assumes a seated meditative position and is unable to attack or cast spells.

Duration: Indefinite (emote), 5 seconds fade time after breaking meditation.

Radius: 36 meters

Cooldown: 50 seconds

Cost: 50% of caster's max MP

 

Advantages:

- Can, with good timing, reliably resurrect an entire team from teamwipe

- Allows clerics (Muses too?) to navigate and explore terrain even stealthed characters cannot.

 

Problems:

- Use-case is limited

- Requires a new emote

 

 

 

Edited by Bobbity
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...