S4 Posted January 28, 2023 Posted January 28, 2023 (edited) I am trying to get rose online to work on a Virtual Machine. For Vending usage and can monitor it while at work. The game launcher instantly closes. Any one have a fix or a solution. Edited January 28, 2023 by S4
xikeon Posted January 29, 2023 Posted January 29, 2023 If it's the launcher that doesn't open: Have you installed webview2? If so, any errors in the windows event viewer? I've ran the game in a vm without issues so it should work.
Neverlander Posted February 6, 2023 Posted February 6, 2023 Hnmm the specs seem to be more than enough, but try and maybe tweak some of the specs set to go to the VM before starting it, other than that, try executing the game as admin. Good luck.
lazypenguin Posted February 18, 2023 Posted February 18, 2023 Your VM will need to be able to virtualize directx as well
GodOfEntity Posted February 20, 2023 Posted February 20, 2023 (edited) After testing with VMWare Workstation, I can confirm that this application works. If you haven't gotten the VM to work yet, and you're using something else, Try VMWare. I had to set it to 3 cores usage max (I was lagging on two cores, which is weird.) -- I have given it 16gb of usable ram. You probably don't need to use that much. I'm also running Windows 11 on my virtual machine. I did also set up the VM to use 3gb of RAM from my GPU. There are lots of videos on how to set up VMWare, I can link you to the tutorial video I used. Edited February 20, 2023 by GodOfEntity
rayun Posted February 22, 2023 Posted February 22, 2023 I did try to setup shop in VMWare and it worked fine, seems lowest configuration (with lease lag would be) Windows 10 (64 bits, latest updates) - note that updates will take a while with low core count Minimal: 1 core, 4gb ram GPU i used 1gb ram and it worked fine in Windows "Appearance and Performance" settings chaged to "Adjust best peformance" Install VMWARE TOOLS (will make mouse and other things much more fluid inside VM) change game options to Minimal range, no gloom/smoothing/anti aliasing, optimized for performance, disable rendering when window is not active Result is about 600mb ram usage and 33% of cpu (in busy Junon location near Crune)
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