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rayun

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Grunter Captain (10/14)

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  1. If i understood question correctly... Shortcut with: "C:\Games\ROSE Online\trose.exe" --init --server connect.roseonlinegame.com Change trose folder to one you use
  2. Here is list of 4 commonly used gems in shields and explanations. This gem ads 5% to general damage reduction in case of blocking. It does stack with knight passive damage reduction and also self buff (and with damage reduction from incoming cleric Unique integrity skill). This is most used gem for knigths Adds 5% block rate, works well against many lower damage makers (example Cave spiders). This gem is effective only when incoming damage from monsters/etc is LOWER than "Block physical" or "Block Magical". This is second most used gem in game right now Adds flat 415 extra to "Block Physical", helpful when incoming PHYSICAL damage is a little higher than your block amount and you take still some damage (and its lower than 415), then adding this gem will make damage blocked fully. Adds flat 415 extra to "Block Magical", helpful when incoming MAGICAL damage is a little higher than your block amount and you take still some damage (and its lower than 415), then adding this gem will make damage blocked fully.
  3. Try to run it as administrator, or try to run this tool and see if it finds something:
  4. Adding situational/useful PVM skills (from Valor shop):
  5. Gun and laucher have very different builds Gun is about attack speed and damage, launcher is about raw damage and criticals There is no attack speed cap, except maximum you can collect with items. Most geared gun bourgs (with self buffs/peridots) can exceed 3.3-3.4/hits second As for bourg, with luna set, Con25/ap40 substats (this is most common one), you have 50% crit chance and over 2200 damage (~2800 with Jury rigging self buff). Charm raises your critical buff strenght and also raises Flame Cannon Splash (your strongest aoe skill) burn damage
  6. Its seems abit wrong (should be 5 instead of 2), took screenshot from my cleric
  7. I run dungeons often and there has been many questions about what sets work well. This build is primarily for tanking/taunting only. Please note this is how i built my knight, and it is build for "end game" (means you have enough zulies for upgrades/etc and have spent enough time to gather all valor parts, element scrolls and so on), provided stat points are not perfect for every game mode [Cave Of Ulverick] Best armor element: Sorcery (sold as Magic Scroll of Defensive Elements) Cheaper/Alternative: Wind (sold in Valor shop as Wind Scroll of Defensive Elements). Has no bonus against normal/neutral monsters I primarily use Exalted Legionnaire Guard set there with Spider Bite accessories and Wings (Can be Eudy Fairy Wings or Wings of the Risen Phoenix), everything has Movement speed 60/Dodge Rate 100 (i drilled all Movement speed items, so i dont mix them up or sell accidentally ). I dont use any gem inside Guard Armor I use Sorcery Defensive element in armor that is best for Cave, but Wind Element (from Valor shop) works very well also. Currently i have all armors are (17), Wings are (15), Shield is (20) and provides following stats: With buff pot my movement speed is about 1500, dodge is about 2300, with hawker buff both higher I do have also Brave Armor with Sorcery that i can use if there is no cleric as i built all fourr armor plates element sets to cover all dungeons. [Sea Of Dawn] Best armor element: Holy (sold as Spiritual Scroll of Defensive Elements) Cheaper/Alternative: Fire (sold in Valor shop as Flaming Scroll of Defensive Elements). Has no bonus against normal/neutral monsters All Brave armors has Rosasite Cushion[13] gem for damage reduction All Spider bit accessories has and Brave Weapon has Opal[8] (Either Sword or Blunt from Valor shop) Helmet, Gauntlets and Boots has Star Quartz Pear[5], Star Quartz Baguette [5] and Star Quarts Asscher [5] from Valor shop. I use Holy Defensive element in armor what is best for Sea of Dawn, but Fire Element (from Valor shop) works very well also. This provides following stats: With dodge/magic defense buff pots: Raider dodge buff raises dodge to ~2300+, cleric magic defense raises magic defense to ~6800+. Current build allows surviving/tanking all Vengeful Wisps that spawn, assuming you time Guard/Shield spikes properly and have AOE character in group or just taunt all monsters to you to let others leave safely and leave place yourself [Halls Of Oblivion] Best armor elements: Ghost and Poison (Poison against second floor "Holy" elemenet monsters and King, Ghost against all others) Cheaper/Alternative: Water and Earth (sold in Valor shop as Soaked and Earthen Scroll of Defensive Elements). Has no bonus against normal/neutral monsters If you just rush/circle/lure, i normally used Movement speed spider set (from Cave section of post) and just Ghost or Poison element vest, wings/mask from movement set. If you clear most, i use same set as for Sea of Dawn except choosing vest with right element: On first floor Ghost or Fire element On second floor Poison or Earth element Third floor Poison or Earth element If final boss is King -> Poison or Earth Element If final boss is Queen -> Ghost or Water Element Using correct element you can easily lure all rooms without problems, circle or tank them while your group handles the damage/objectives. For skills i have (this is ideal for Cave of Ulverick as you have auto attack speed/damage): (Sacrifice Lev.5, Guardian's Might, Shield Spikes) Alternative Skill tree for MAX Taunt/Stun (has no damage, but primarily "group utility" build): Added also notes skills i mostly use in dungeons, depending on situation/group Basically this build sacrifices damage for: Sacrifice (wide range/16m, AOE 100% taunt, every 20 seconds) PVM Impact wave (shorter range/8m, AOE 100% taunt, every 12 seconds) Taunt (average range/15m, single target 100% taunt, every 14 seconds) PVM Shield Bash (100% Stun for 5 seconds, every 9 seconds) Sword Force (short range/10m, single target 70% taunt, every 9.5 seconds) Fatal Trust (100% chance attack 12.25% power down for 5 seconds, every 5.5 seconds) This tree uses 2 Valor shop PVM skills and fully built just to tank and taunt/stun, has no real damage as result. For stats (with all items unequipped): Weapon notes: Knight basically have to pick weapon based on damage type. Sword is best if you are auto attack/speed based build, Blunt weapon is better if you are AOE etc build (it has higher damage, but slower speed). Unique Endless Blade is primarily used for attack speed knight, Valor shop blunt for aoe/tank build. Some knights uses Courage sword from valor shop for damage also. If you primarily/only run Cave of Ulverick, dont bother putting any INT, put more dex and Charm instead (gives more dodge, a bit better buffs and spiders will critical hit you less). Please note this is purely farming/dungeon build, it will not have any positive results in PVP. If you have any questions or comments feel free to contact me here or in game on my knight named "zero". Original post by GodOfEntity for SOD that i also used in first Sea of Dawn runs
  8. Stuff is fixed based on who makes most noise, while maxlevel bored pvp players group together to make noise, most pvm ones silently solo farm somewhere
  9. Its also shows "user account doesnot exisy" error if you mistyped password after too many tries it can block account, try to open ticket via Support or reset password
  10. Anything under 200 weapons difference is very small and not worth, 200+ weapons repair ads visible price. I assume 200 is kinda high level
  11. There are many game things what many newer players seems not to know, so will try to merge them here HP and MP regenerates fast if your character sits There are unlimited free resets in Skills -> Item mall section, what are available as long game is Early Access Party level is extra bonus Experience for party members. Maximum party level is 50 (+50% extra experience) Every time party level raises, everyone in party gets their HP/MP reset to full Maximum number of party members are 10, level difference of members is limited to 19 levels (aka "gap"). You can target party and group members also by clicking on their name in list Being in clan has extra bonuses such as more experience, drops, faster mount movement speed and so on (its visible in Skills -> Clan page) Muse basic "Cure" skill also has basic purify (removes one debuff) Flames/Bonfires dont heal while they are stunned or muted Junon Ghosts only spawn in the night Using cart disables all passives/equipment/class bonuses, also it removes all buffs you had on. Movement speed buffs/debuffs are ignored if you use mount/etc Dirties, Chests, etc (in Consume tab) can be "washed/opened" by doubleclicking on them and they give random related item. Alternatively you can put them on skillbar and spam it. Jewel chest number shows grade of random gem inside it (e.g. V means grade [5]). You can copy item to your by list by Control+Left mouse clicking it You can preview items on your character by Control+Right clicking on them (from user and npc shops and so on) Buff pots (Attack power, Movement speed, etc) buffs by 12% what is very close to buff strenght to character own base buffs (without extra bonuses from items/stats/etc). Character page stats and numbers have tooltips if you mouseover on them Character stat points can be added in batches by using SHIFT while clicking on + Yellow color npc items has no any damage or defense bonuses for farming or pvp (no PVM orr PVP offense/defense). Reparing high level dropped items before selling to NPC gives more money (especially level 200+ weapons, armors not worth). Price is nearly double with bourgeois passive. This works best with Dealer class/passive, other classes minimal to none Will add more based on suggestions or feedback
  12. White/gray monsters shouldno drop anything, period
  13. Mostly used for launcher are Citrine Marquise[13] (extra critical damage) for damage or Legrandite Marquise [3] (for better drops), first is if you need max damage, other is for general farming
  14. Here is list collected from chats/forum about various items what was in past in Item mall or have been discussed/requested by users. Select things you think gives unfair advantage to whoever buys them (hence p2w). Hopefully people will try to be objective and keep also in mind that game developers needs income in order to run/develop the game. Pay2Win means that selected feature gives UNFAIR advanture to user who pays compared to others (who DOESNOT pay)
  15. Seems like antivirus or something blocking connection to patch server
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