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Give dungeons multiple difficulty levels


Zeror

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Give dungeons multiple difficulty levels

For the benefit of everyone, from the solo player to the hardcore ROSE clans, it is a good idea to have multiple difficulty levels for the dungeons.

The idea is as following:

  • Normal difficulty
    • For the solo player and casual party's.
    • This is the easiest level.
  • Heroic difficulty
    • Only for party's. Can't go in solo.
    • Mobs have a higher defense/attack to increase difficulty (like 15-20 levels above the normal difficulty).
  • Mythic Hebarn's Wrath difficulty
    • Only for party's. Can't go in solo.
    • Dungeon is scaled to max level and have an above heroic difficulty to increase difficulty even further.
    • Only for the toughest well organized groups to conquer.

The Party Leader would be able to change the dungeon difficulty within the party settings before the party enters the dungeon. You cannot change the difficulty when you are inside a dungeon.

Edited by Zeror
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