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[Info/Help] Stat Values


Vile

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91335830_StatsBanner.png.f0d0ea1aef1dee4c29d198c1c7f240dd.png

This ones nothing too crazy, just a lot of numbers for your brains.
I went through and verified these values, and am confident, but not absolute on all these values. Plus they can always change.

1 Handed Sword & Blunt Weapon. Great Sword, Spear & Axe:

1 STR = 0.65 Attack Power
1 DEX = 0.25 Attack Power
1 SEN = 0.10 Attack Power


Katar:

1 DEX = 0.60 Attack Power
1 STR = 0.30 Attack Power
1 SEN = 0.10 Attack Power


Dual Weapon:

1 DEX = 0.55 Attack Power
1 STR = 0.35 Attack Power
1 SEN = 0.10 Attack Power


Bow:

1 DEX = 0.60 Attack Power
1 CON = 0.30 Attack Power
1 SEN = 0.10 Attack Power


Bowgun:

1 DEX = 0.50 Attack Power
1 STR = 0.40 Attack Power
1 SEN = 0.10 Attack Power


Staff:

1 INT = 0.60 Attack Power
1 STR = 0.30 Attack Power
1 SEN = 0.10 Attack Power


Wand:

1 INT = 0.55 Attack Power
1 DEX = 0.35 Attack Power
1 SEN = 0.10 Attack Power


Gun:

1 CON = 0.50 Attack Power
1 DEX = 0.40 Attack Power
1 SEN = 0.10 Attack Power


Launcher:

1 CON = 0.55 Attack Power
1 STR = 0.35 Attack Power
1 SEN = 0.10 Attack Power


Other Stats:

Defenses:
1 STR = 1.5 Phys.DEF
1 INT = 1.5 Mag.DEF

Dodge:
1 DEX = 1.5 Dodge

Accuracy:
1 CON = 1 ACCU

Critical:
1 SEN = 1 Critical Rating

Critical Defense:
1 CHA = 0.5 Critical Defense Rating

Further Stats such as
Debuff/Buff Scaling, DoT ratio's and Heal Power from CHA will be added later [I may need help collecting data for these if anyone would be interested in helping] Likewise things like HP from STR are class dependent, and may need help with that later.

Note: These values are all before Passives and Gear. Base values only, and don't account for leveling increases to base.

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5 minutes ago, piNo said:

Id like to know more in depth because i dont get it to add up.

I know the formula to calculate attack power unequipped, but not when i equip weapons.

Are you trying to match them up with attack power passives learned and gear on? Cause the way you can verify them if by equipping ONLY your weapon, with no skills learned. That's their base value. There's too many factors to take into account to give a value with all combinations of passives and gear etc.

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Yes i only equip the weapon without equipment and skills.
But i still cant get it to add up.

Edit: It does add up, i have trouble with something else in the attack power formula.

Edited by piNo
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  • 4 weeks later...
  • 2 months later...
On 1/5/2023 at 12:43 PM, OwlchemistVile said:

91335830_StatsBanner.png.f0d0ea1aef1dee4c29d198c1c7f240dd.png

This ones nothing too crazy, just a lot of numbers for your brains.
I went through and verified these values, and am confident, but not absolute on all these values. Plus they can always change.

1 Handed Sword & Blunt Weapon. Great Sword, Spear & Axe:

1 STR = 0.65 Attack Power
1 DEX = 0.25 Attack Power
1 SEN = 0.10 Attack Power


Katar:

1 DEX = 0.60 Attack Power
1 STR = 0.30 Attack Power
1 SEN = 0.10 Attack Power


Dual Weapon:

1 DEX = 0.55 Attack Power
1 STR = 0.35 Attack Power
1 SEN = 0.10 Attack Power


Bow:

1 DEX = 0.60 Attack Power
1 CON = 0.30 Attack Power
1 SEN = 0.10 Attack Power


Bowgun:

1 DEX = 0.50 Attack Power
1 STR = 0.40 Attack Power
1 SEN = 0.10 Attack Power


Staff:

1 INT = 0.60 Attack Power
1 STR = 0.30 Attack Power
1 SEN = 0.10 Attack Power


Wand:

1 INT = 0.55 Attack Power
1 DEX = 0.35 Attack Power
1 SEN = 0.10 Attack Power


Gun:

1 CON = 0.50 Attack Power
1 DEX = 0.40 Attack Power
1 SEN = 0.10 Attack Power


Launcher:

1 CON = 0.55 Attack Power
1 STR = 0.35 Attack Power
1 SEN = 0.10 Attack Power


Other Stats:

Defenses:
1 STR = 1.5 Phys.DEF
1 INT = 1.5 Mag.DEF

Dodge:
1 DEX = 1.5 Dodge

Accuracy:
1 CON = 1 ACCU

Critical:
1 SEN = 1 Critical Rating

Critical Defense:
1 CHA = 0.5 Critical Defense Rating

Further Stats such as
Debuff/Buff Scaling, DoT ratio's and Heal Power from CHA will be added later [I may need help collecting data for these if anyone would be interested in helping] Likewise things like HP from STR are class dependent, and may need help with that later.

Note: These values are all before Passives and Gear. Base values only, and don't account for leveling increases to base.

any update for DoT and Heal for CHA? Thanks

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  • 4 months later...

Kudos to you OP, you have earned my respect. Thanks a ton for your diligent work on this project, I'm looking forward to the Charm DoT scaling stats. If even 1% of the community were to be inspired to make meaningful contributions such as this stellar data set, this game would surely attract and retain new players exponentially.

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