OwlchemistVile Posted January 5 Share Posted January 5 This ones nothing too crazy, just a lot of numbers for your brains. I went through and verified these values, and am confident, but not absolute on all these values. Plus they can always change. 1 Handed Sword & Blunt Weapon. Great Sword, Spear & Axe: 1 STR = 0.65 Attack Power 1 DEX = 0.25 Attack Power 1 SEN = 0.10 Attack Power Katar: 1 DEX = 0.60 Attack Power 1 STR = 0.30 Attack Power 1 SEN = 0.10 Attack Power Dual Weapon: 1 DEX = 0.55 Attack Power 1 STR = 0.35 Attack Power 1 SEN = 0.10 Attack Power Bow: 1 DEX = 0.60 Attack Power 1 CON = 0.30 Attack Power 1 SEN = 0.10 Attack Power Bowgun: 1 DEX = 0.50 Attack Power 1 STR = 0.40 Attack Power 1 SEN = 0.10 Attack Power Staff: 1 INT = 0.60 Attack Power 1 STR = 0.30 Attack Power 1 SEN = 0.10 Attack Power Wand: 1 INT = 0.55 Attack Power 1 DEX = 0.35 Attack Power 1 SEN = 0.10 Attack Power Gun: 1 CON = 0.50 Attack Power 1 DEX = 0.40 Attack Power 1 SEN = 0.10 Attack Power Launcher: 1 CON = 0.55 Attack Power 1 STR = 0.35 Attack Power 1 SEN = 0.10 Attack Power Other Stats: Defenses: 1 STR = 1.5 Phys.DEF 1 INT = 1.5 Mag.DEF Dodge: 1 DEX = 1.5 Dodge Accuracy: 1 CON = 1 ACCU Critical: 1 SEN = 1 Critical Rating Critical Defense: 1 CHA = 0.5 Critical Defense Rating Further Stats such as Debuff/Buff Scaling, DoT ratio's and Heal Power from CHA will be added later [I may need help collecting data for these if anyone would be interested in helping] Likewise things like HP from STR are class dependent, and may need help with that later. Note: These values are all before Passives and Gear. Base values only, and don't account for leveling increases to base. 4 2 Link to comment Share on other sites More sharing options...
piNo Posted January 5 Share Posted January 5 How did you validate this data? Take katars for example? Link to comment Share on other sites More sharing options...
OwlchemistVile Posted January 5 Author Share Posted January 5 Lots and lots of resetting my stats and adding specific values while recording results, then simple algebruh. 1 Link to comment Share on other sites More sharing options...
Avatar Posted January 5 Share Posted January 5 This is very useful, thank you for taking the time! I will pin this topic so we can all learn from it. 1 Link to comment Share on other sites More sharing options...
piNo Posted January 5 Share Posted January 5 (edited) Id like to know more in depth because i dont get it to add up. I know the formula to calculate attack power unequipped, but not when i equip weapons. Edited January 5 by piNo Link to comment Share on other sites More sharing options...
OwlchemistVile Posted January 5 Author Share Posted January 5 5 minutes ago, piNo said: Id like to know more in depth because i dont get it to add up. I know the formula to calculate attack power unequipped, but not when i equip weapons. Are you trying to match them up with attack power passives learned and gear on? Cause the way you can verify them if by equipping ONLY your weapon, with no skills learned. That's their base value. There's too many factors to take into account to give a value with all combinations of passives and gear etc. Link to comment Share on other sites More sharing options...
piNo Posted January 5 Share Posted January 5 (edited) Yes i only equip the weapon without equipment and skills. But i still cant get it to add up. Edit: It does add up, i have trouble with something else in the attack power formula. Edited January 6 by piNo Link to comment Share on other sites More sharing options...
Lulullaby Posted Friday at 11:10 PM Share Posted Friday at 11:10 PM Mind including HP and MP? Link to comment Share on other sites More sharing options...
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