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Critpeak

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Everything posted by Critpeak

  1. You can see for yourself where cleric has been discussed. Again you rush to just copy-paste a completely useless reply. Just close this forum, no need for suggestions, no need for discussions.
  2. I'm not raging about anything, I'm simply expressing my opinion from what I saw and what I've read as information. I've given reasons and facts to support my opinion. Unlike you - all you do is copy-paste replying to everyone that each class has its own function, which is quite not the case, with the currently applied changes.
  3. It is, instead of a support class with it's unique features, now it's just a heal slave? Or 2nd mage? Or low damage knight? I've lost track.
  4. I'd like to add to that, let cleric have it's purpose and retain all buffs.
  5. In my opinion only cleric should be able to bring buffs to the table. Rest of classes might retain some weaker self-buffs.
  6. So cleric class has been already ruined, might as well ruin artisan now too?
  7. There is already another cleric topic, with far more opinions, I believe it will be more constructive if some mod merge all cleric topics. Possibly enabling a vote for what cleric should be will give us greater perspective of what people like more. EDIT: here is the link with currently most discussed cleric topic
  8. I prefer offline vending with limited shops per pc/ip allowed, maximum 1 or 2, than market npc, which can be both good and bad for the economy.
  9. Wherever the servers a located, players from other continents will have to deal with some sort of delay, which will be mostly notable in end-game 1 on 1 pvp, considering they have stable connection. As for pvm, it shouldn't be a thing.
  10. Mages are another topic, but clerics are a MAIN subject which affects every single person playing, no matter if they're playing as one or not. Aside from my general opinion which I gave you a good reason why cleric should retain all the buffs, I'll give you few more examples why the supposed new cleric playstyle won't be popular and will be neglected as a choose to play character: 1. You have 2-3-4 hours per day playtime, let's say in the beginning you've found a group of individuals (each of them playing a different class), you play in party, have benefits from the new buffing system. A few days pass - rest of the group have more time than you to play and they quickly out level you. You will be left to play solo, without any support class to aid you. Resulting in slow progress, no competitiveness, you won't be able to stay on track with the economy. 2. Solo grinders/small groups of friends (considerable group of rose community) - if they are used to have a support class in their group and play with another specific class, now they will be forced to play all kind of classes, which some of them probably won't like - just to be competitive. As for major grinders - they will forced to grind all type of class, use all kind of vpns and such to bypass the client restrictions, just so they can enjoy the playstyle of rose they enjoy most and have been used to with for years. 3. Total newbies to the game - majority of players have started at some point in any type of server (official or private) from scratch - every single one of those people have had experienced the joy of being buffed by a friendly high level cleric, who happens to enjoy another main perk of the cleric class - standing in a beginner spot, buffing everyone for fun. Socializing and making new friends. If you remove that from the game - there will be a significant portion of players who either won't be able to enjoy that part of the game, or won't be able to contribute for that part of the game. If this is going to be a long term project, changing parts of the game which have been like this for almost 20 years is not the solution - everyone who knows and have played this game at some point is used to classes as they are. If you want to add something new - either add a completely new job/classes or add 3rd job which each class will be able to choose for themselves. Another thing which will keep hardcore rose players is possibility to finally see what rose was meant to be, what the name stands for - rush on seven episodes. Slowly expanding rose world to all of it's planets, remodeling and expanding useless old features like castle gears per say. Enabling factions to have greater impact. There are plenty of paths which the game have left unexplored and untouched. Dividing the perks which single class has amongst the rest - will simply kill that class as a choose-to-play.
  11. Every monster/boss/armor/damage mechanic in the game is build around the cleric support class with it's respective buffs. In the same way you can remove all mage debuffs so mage class won't be a debuff slave for high tier bosses.
  12. I see nothing from R.O.S.E. core in this suggestion.
  13. And from what I've seen in the videos, in the "new meta" you are cleric without buffs - with the same pitiful dps.
  14. I've waited for this game for such a long time... And now it's return have been announced, only for me to be disappointed by such an extreme change in classes, which doesn't feel like rose anymore. Cleric is a support class, and should remain as such. Reason: You make a character, you've found different classes to "party" with for buffs, then you've decided to try another class, but sadly now there aren't as much people around your level to party with, therefore you have no buffs, you get slow progress, bad game experience - and finally no fun at all. If you want to improve social gameplay and encourage parties: Leave cleric to have all buffs, but: Cleric will have most powerful hp//mp buffs, and the rest of the buffs will be weakened, if you party with other classes - their respective buffs will overpower the weaker cleric buffs. For example knight will bring stronger def buff. Champion will bring stronger attack buff. Raiders will bring stronger dodge buff & attack speed buff. Scouts - movement speed buff Mages - mdef buff. Artisans hitting rate buff. And finally the bourgs will have stronger critical buff. Just don't change the core of the game in such depth, where cleric support class is no longer support class. I personally would be very disappointed if that is the case and probably quickly lose my longing desire to play again.
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