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Is there Line of Sight?


ViRo
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Posted (edited)

I don’t remember if this was already added at some point.
How about adding a requirement where players are forced to face the enemy when attacking. If an enemy is behind you, you should WASD move around to face the enemy before allowing to start attacking and/or increasing damage or crit chance when hitting an enemy from behind. Also, how about allowing objects to block attacks? So I can hide behind boulders or trees to make the enemy come to me.
 
thoughts?

 

Edited by ViRo
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Hi Peachlol, thanks for your reply. 🙂
If I’m not mistaken, I believe they’ve added WASD to this version. I’m not sure if they removed click to move though.

 

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  • ViRo changed the title to Is there Line of Sight?
  • 1 month later...

No, line of sight isn't implemented as you've described. Turn speed/turning isn't implemented on any version of rose which seems like a prerequisite to this feature. Currently if you press "S" your character will run the opposite way your camera is pointing.

 

There is crude line of sight (frustrum culling) for tab targeting to avoid targeting something you can't see.

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