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HLAJR

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Posts posted by HLAJR

  1. On 4/15/2023 at 5:26 PM, mbycn said:

    There should be a tax in everything that you do within the game. 10% is fine. 

    Example of Zulie Sinks:
    Vending 10% tax: 10% gets burned when selling any item in stores
    Storage Fee: Increase the storage fees
    Refining / Reinforcement: Increase refining & reinforcement prices
    Interplanetary Travel: Increase prices of travel fees

    Not burning but reduce the amount of zulie being minted by atleast 30% to 50%. (Ex. When I killed Moldie I get 100 zulies, reduce it to like 50 zulies)

    In my personal view, it should go the other way around...

    1) Less to No Storage Fee unless for Storage Extension function

    2) Less to No Interplanetary Travel specially if the character has not gain any zulie after coming to that planet so as not to totally drain low level character that is first timer to go to those planets. or for example like me who have my character to a higher planet without any zulie gain for a week then decided to go to Junon to help a clan mate or other player, the travel fee from Eldeon to Junon is already hurting to my pocket. 10K should be the max for travel fee if cannot be avoided.

    3) Refining Fee should also be limited or taken off because refining materials prices are already high and could also fail in the process. It would be better too if those Refining could be like a skill for an Artisan, and other class type could also have other useful skill that could generate income for the player instead of letting NPC do those thing, with that, more interaction could be possible for all character classes.

    4) No to vending Tax unless there would be an Offline Vending done out of the game.

    5) I believe there is no zulie drop already and that is fine since quest that rewards zulie are still existing.

  2. On 12/21/2022 at 5:46 AM, ibanghot said:

    Hello everyone!

    I played just about every rose server there is or was, even had a brief run as a GM on the philipino server (although im from sweden). dont know if anyone i used to know has come here aswell.

    My nicks were usually invalid, fred or ibanghot 🙂 edit: saw a post about my old clan EBK or Everybodykillaz, though it doesnt seem to be anyone from the ruffrose era sadly 😞

    Not sure how much (more) time ill spend on this server seeing whats happened to clerics.. but we'll see i suppose.

    Come say hi!

    Hi and Welcome...

    What's your in-game name in Philippine ROSE?

  3. 9 hours ago, GodOfEntity said:

    How is that an advantage? --- 
    Why shouldn't first hit be the only indicator? 

    Why should Kill Stealing be encouraged by Game Mechanics? 

    Then make it that when a mobs was already hit, it cannot be hit anymore by anybody else, then guaranteed no Kill Stealing there 😁

    I guess the Devs have a lot to make their brains sizzle or they could also not just do anything about it and make it like what it is before...

    anyway I am just toying with those...

    One obvious example of the 1st hit issue is during the christmas event in Santa Planetoid where high level and fast attacker always tag all reindeer in sight and leaving the killing to the unlucky player not knowing they cannot pick up the loot afterwards. I hope they would find a new way to make such event fool proof in the future or just left it like that and the story just go round and round again...

  4. This just come to my mind, why not make it Most Hit?

    Meaning more instance that a player hit that particular mobs because that shows the intention to really get the possible reward and due to what we can also call hard work...

    In essence, a lowbie could have an advantage over a one strike power of a high level player

    Advantages:
    1) You don't have to be the first hitter.
    2) You don't have to give the most damage as that would benefit always the higher level due to their higher stat, skill and equipment already.

  5. On 4/7/2023 at 7:22 PM, Garnet said:

    That's just classic garnet playing with different ROSE assets version haha i will replace it with a screenshot from our Junon version to avoid any confusion 🙂

    Hi there!

    Not to add to the burden but I was just curious, for example in the Valley of Luxem tower I think where there is no barrier in the side of the river but my character cannot jump in the water, however in some places where there is a visual barrier but the character can push through somehow...

    I hope you would play and add a Black Sporty Cart too 😆

  6. I was even locked out of my account for a few days because of this due to having an issue with our email's domain that I cannot receive any email within a few days.

    I love the security standpoint on this process but if there is a way that there could be an option instead of via an email like for example a 2FA code since our account have 2FA already activated.

    What I am saying is that instead of for the system sending email verification link, it would rather prompt for a code that the player will filled in from their 2FA app. Advantage is to avoid the external layer of sending and receiving email that in an unfortunate time could have an issue just like what happened to mine.
     

  7. 19 hours ago, GodOfEntity said:

    Thanks for the Easter Egg hunt @HazDS @Garnet @HoneyBuns ---


    Even though I was getting titled that I was doing so poorly while everyone else was doing so well. 
    How people found you HazDS in 30 seconds of you revealing yourself is beyond me. 
    My best guess is often they just happened to be near you, and noticed that you were a dot on their minimap not moving. 
    Either way, congrats to the winners! 
    Sorry I'm a sore looser 😄 

    I have seen you twice during the event as you wander looking for the GM.

    Happening to be near is really a plus but for my own experience, my tactic is deductive in nature (big chance the GM won't be in the same map for a consecutive turn, though he was in the same map twice in the whole event time).

    Also I was putting my self in the "shoe" of the GM, and that works when I catch him in the Breezy Hills, I was in Zant that time and was lucky to guess that after seeing the water in the game stream and zooming out the Zant map and seeing that water in Zant seems unreachable, I hurriedly drive into Breezy and after also seeing others running with me, my brain told me to jump in the water and turn right visualizing the Breezy Waterfall and bridge in my mind and "Bang" there I saw the Rednim icon and a bluish name. I was thinking If I am the GM and looking for a place to hide, that waterfall spot would really be one of my choice.

    By the way, here's the clip of that encounter... Find the GM Event 

    I almost defaulted there as I have not chatted In Game outright, thinking that chatting in Twitch is the requirement 😁

  8. 16 hours ago, xBerry said:

    The initial post said to check discord

    Yeah, I missed that since I was stucked with the Twitch, which by the way are both not my usual thing, I just tried "hopping" my way both in the Forum and that Twitch link throught the day, until about time that APR08 is ending in our place that I post this topic.

    I just peek into Discord when server is totally out for more than a day and stay here in the forum since for me, I personally find Discord as toxic and messy.

  9. Just now, I tried to access my account and was asked for verification. Since I am using VPN, it triggered the safety mechanism if account is logged in from a different location, but now I did not received any email for the verification link no matter how I retry for it.

    Anyone having the same issue?

    I already file a support request by the way.

  10. On 3/12/2023 at 8:11 PM, BUSILAK said:

     

    With the rapidly changing digital world, its perpetual developments, gone are the days where only paypal, debit and credit cards dominate the online payment.

    You may also include it in Shopee, Lazada and other online malls that also caters voucher purchase.

    It all depends on the payment processor, and as long as there is a proper gateway, local mode of payment can push through riding in the establlished international exchanges.

     

  11. On 4/2/2023 at 5:10 AM, namcost said:

    The game WAS balanced back when. Sure it had some pay to win mechanics like wings or armor/weapons from the real money transactions. But otherwise the game was pretty well balanced. they threw all that out the window under the guise that pay to win isn't balanced? the only unbalanced part was the things you could "pay to win" for..... The base game itself was in fact balanced.... at least balanced better than this "version" of the game.... in all honesty they kinda ruined the game. dealers in terms of gun play is completely nerfed. soldiers attack faster than guns? that makes no sense. my knight at level 58 has 1.01 baseline attack speed WITH a shield reducing 10% and will hit 1.78 attacks per second with graceful fencing which goes off ever 5 hits.... while my dealer at level 86 which is planned to be artisan only has 0.78 baseline and when you hit an enemy 10 times (maxed out skill), and that doesn't come anywhere near close to my lower level soldier. that makes NO SENSE.

    in terms of attack speed, katar hawker should be fastest, followed by artisan with guns, followed by knight, and then all other classes below that because they dont have attack speed skills (that i know of).

    the entire game balanced has been broken and makes no sense.

    Yeah, You've got a point there... and I hope they would find time to check all of that and do some amends in the soonest possible time.

    It is not just clear if the version they got is the exact version that NA ROSE have as it closes the server, I don't have any idea about that since I have not watch their video update before Early Access.

    For the love of ROSE Online, I just hope they would find the time and the will to fix all of those issue the soonest possible time for the benefit of most if not all of the player since others have their own preference on some matters.

    • Like 1
  12. On 12/12/2022 at 8:36 AM, HoneyBuns said:

    There are a lot of quests in ROSE and while I realize that some people do not like questing, personally I think it’s a great way to travel thru the maps in the game.  Many times killing quests are repeatable and since you will be fighting monsters to level anyway, why not take a quest and get some extra exp?  Some questlines reward you with gear (weapons, armor, accessories) and others with some special, one of a kind items that are fun to flex. 

    Generally, one quest will lead you to the next quest and the NPC’s will tell you what they want.  Rather than list every single quest, this is like an outline showing the starting NPC’s.  As you complete one quest, that NPC will usually tell you who to talk to next. The new quest tracker makes it easy to see which quests you have open.  Quest drops will share in a party so be sure you all take the quests. Remember that you can only have 10 active quests at a time.  For information on the Hero/Episode Quest see this topic.

    Start by talking to Arua’s Fairy.  She is the first NPC you will see when you log in. I recommend doing the tutorial quests. They will net you a neat bamboo spear and at the end of the line of quests, you will be able to enter the Trainer’s Village and get your first job!

    DISCLAIMER: I may have missed some quests and there is a chance that some things may change, but this list is currently correct to my knowledge

    Also I am not into PvP at all so if the Battlemaster NPC's on each planet give some sort of quest to earn Honor points, please let me know so I can add those to this list.

     

    Do I have to finished all of the Episode Quest from start before I can do any of the higher or later part?

    Or can I just do from what part I want to complete?

  13. 4 hours ago, namcost said:

    they claim to be "official" but i dont see them listed on gravity's website as an official partner. and the gravity news page didn't even mention this beta test....

    If I understand it right, their term "official" falls under the circumstance that they manage to get a deal with Gravity to have an intellectual property "license" to use the original ROSE Game Source File and do what ever they want for it and make it available for the general public to play.

    Unlike other ROSE Private Servers, some could even use the same source file (what ever means they do to have a hold of it) but not having an "official" license from the intellectual property owner which is Gravity, thereby making their use of the software and their making the game available to the public somewhat "illegal".

    For the "official partner", maybe because there is no ongoing "partnership" sort of deal since the extent of their dealing with Gravity with regards to ROSE Online could only be "to be allowed to use it on ways they like it to", specially that Gravity in not actively "publishing" the game right now.

    And also about the news, well even Rednim is not, again... "officially", marketing the game as Official Release, that is why the term Early Access (some would call Beta Test) and since there is "possibly" no "partnership" deal, so that could be one reason why GRavity won't bother to write anything about this game in their website. As far as I have experience, the info in their website only focus on the games they actively published.

     

    4 hours ago, namcost said:

    they had to change the game from what it used to be.... its not a direct port of the game gravity left off with. they changed a lot before we got our chance to play. so they ruined it on purpose as far as im concerned. 

    Personally, I want a lot to change, but for the betterment of the game and enjoyment of the player base. Although this now seems chaotic since some of the changes does not serves other players intention, needs and preferences since everyone has their own grasp of the ROSE Online game that they previously love or hate.

    So a lot of time is indeed needed to make this game fit for most if not all ROSE Players out there. The Devs and Staff has a lot on their table to lay hands to and decides what and what not to.

    My personal take on this, I will give them the time and the support they need and see afterwards if they could give back the game that a lot wish it to become to. If the result would be out of my taste, then that would be the time to evaluate the next episode in my ROSE Adventure 😁

  14. Yes, the character is beyond Level 70 and even deleted all quest log just to be sure but still no Quest activating that time. I have also tried with my other account and characters but still to no avail.

    Though after getting more than the required candies that time, the other option becomes available like items can be traded but the actual quest as posted with the title Magic Heart Candy Express never shows up.

    One thing that came to my mind if the Episode Quest is required to be taken since those were skipped prior to the event.

    To date, I have just kept my 109 candies as souvenir 😁 I even thought those were gonne disappear after the event as what I understand on Qpid's statements when invoke.

  15. On 3/12/2023 at 11:05 PM, cn said:

    Not sure if it’s just me but dealer mercs talk way too much. We don’t pay them to talk… any way to not show the dialogue box or reduce the frequency? I think it’s every mob we attack, the box pops up.. 

    I agree to turn them off, they are talking trash in a loop already

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