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Garnet

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Aqua King

Aqua King (7/14)

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  1. We are going to roll a short update soon to fix and improve the Ballroom Event, especially by adding quest icons on npc/dialogs and adding Dance My Best to Quest Tracker. ETA time estimated: 30min Have a nice Event!
  2. We made no nerf, what happened is we buffed launcher base speed until it feels "great" during Alpha because the old attack speed (0.35) is awfull to play, but for an unknow reason it was kept like this for early-access, we probably went so busy that we completely forgot about it... Battle Artisan are exactly the same as before so the real poll should be: - Buff gun attack speed - Nerf launcher attack speed - Buff gun attack speed and nerf launcher attack speed (and no battle artisan are not fine the way it is, launcher are at the same time stronger and faster than launcher so something will be done for sure)
  3. That's just classic garnet playing with different ROSE assets version haha i will replace it with a screenshot from our Junon version to avoid any confusion :)
  4. No, the team currently doesn't want an Auction System for now because we think it would make the game lose his identity, most players that we have talk with like the way to have lot of shops in Junon and look at them. Unless there is a major change in the game that make us reconsider it where AH would be highly beneficial for game, we prefer to implement better vending features.
  5. We probably need a poll for this ( i have my opinion on this thread but i prefer to keep it for myself for now.) Also, if you guys think there is really a bug in the current system (ex: the other player neither got the first hit and neither did the max damage) please record and show us so we can be sure there is really bug.
  6. If the community real wish to have the stat back we can bring them back but definitively not in the form of costume stats
  7. I will try to see what i can do.
  8. I'm complaining since game release about the lack of real UI this is an obvious add but there is some technical difficulties to make this possible because of how the UI code and such are limited. Also even if i really want it, i'm not sure this is something that the ROSE community is really waiting for so not really a priority... There is also the question of the Map UI itself, with the current UI limitation i'm not sure what is the best design for it yet. Feel free to make suggestion! Oh also, this is one of my map UIs:
  9. Not a priority but i'm agree with this, even if not being able to move is something we wished for it's annoying to not even being able to reply to text.
  10. We'r not going to make the game worse because of them... Our team is very active to track those people and i would remind everyone that if you'r caught autoclicking/macroing, it's a ban.
  11. The problem is the Delivery Quest. If we add a Sikuku Ruins scroll people will chain it by using Xita/Ruins. I see the reason to want it and i understand it but Scroll or Delivery Quest, there will be a choice to make! Or i could make a lvl 220 requirement to the scroll, doesn't really sound good design at all but maybe better than nothing.
  12. I like the suggestions!
  13. Garnet

    BUY BACK

    I'm not sure that's a priority right now but yes, having a buy back option would definitively be a nice thing!
  14. - Follow function: no for obvious reasons, i think everybody know what i mean...even if it's sad. - Show Prerequisite Requirement of Items and Skills : good suggestion - Mark/Gray out visited Vending Shops: it's live - Muse Buffs (Dash, Atk Speed, Accuracy, Defense, HP/MP, Critical): currently no plan to make buff on muse going back, however we'r going to boost muse heal in a close future.
  15. Yes they got deleted from our data. Also i don't like too munch the idea to have people wearing other class set, it's nice be able to recognize the classes by their set and also class sets are one of the reason to build a specific class imo.
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