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Heatfist

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Posts posted by Heatfist

  1. 10 hours ago, Pfennig said:

    my question is, if i change the device, must i verificate my account by each changing?

    You need to verify your account to each device you want to play it on. It only takes a few minutes to set up. Once all your accounts are verified to each device you can play as normal. 

    It’s basically similar to google email security.

  2. Press “b” on your in game account or the golden coins on the mini map to open the Item Mall window where you should see your Points inside and available items to purchase.

  3. 2 hours ago, jefferyLow said:

    Good Afternoon please Anybody can tell me the Quest how to find lost children name call Cheney ?

     

    On Zant map. Mouse over the mini map for NPC names.

  4. 1 hour ago, Seanos said:

    @Heatfist

    Oh. Maybe it's because I wasn't in a party. I did talk to the npc though and they wouldn't let me in. What about the other direction that is blocked off by a ton of giant vines leading up all of those bridges? Is that part of the dungeon? I have never ran that part so thanks for letting me know. It was cool walking that way. I'd love to go walk there and screenshot it but I don't really feel like getting killed over and over again. xD

    I am not the biggest fan of pvp zones.

    Yeah, you need a party to enter. Yes all those bridges are part of the maze. That whole southern chunk of the map is part of the maze as the maze has a divide within it where you can try the bridge part or continue through the zig zag area. The bridge part also has holes in the bridges it’s quite annoying lol. 

  5. 7 hours ago, Seanos said:

    unfinished stuff in the south of the map which looked really cool.

    The giant area in ruins? It’s finished lol.

    It’s the Turak Maze, you need to talk to Hope NPC at the entrance of it to get a quest. Then you need to be party leader to turn in the quest allowing your party entry into the maze. You then have 15 minutes to get through it and defeat Turak. Only one party can enter at a time.

    This was Eldeon’s end game for refine mats and higher quality chemicals as the rewards for defeating Turak scale with charm stat. Since it’s a PvP map groups would compete for entry.

    Due to Turak only having 30k Hp back at EA launch it was abused to hell so his Hp has now been increased to 1m. It’s still a decent farm for those mats for those who don’t enjoy dungeons and prefer quest/boss rushing.

  6. 37 minutes ago, Seanos said:

    One of the solutions I would propose to the lack of zulie drops would probably be having mobs drop junk.

    This is actually the case. Looking at your storage you kept a lot of these junk drops. 
    Due to the lack of tutorials and ways to figure out what’s actually junk and what’s relevant materials does make it hard for new players.

    @Luckystriike has made a mod that can show you what are trash drops and what are relevant crafting materials. You can check that out in the mods section!

    If you don’t like using mods the alternative to figuring out what to keep and what to NPC is to make a Dealer and check each crafting skill option and see what mats are required as well as checking the refining NPCs too for what they need for an item placed into the refining system. You can also dissemble equip drops like gear and weapons for crafting materials too.

    A lot of the game is currently undergoing changes. Previous development had a lot of pay to win focus which is a result of most of the negative aspects in the game currently. 

    The game having ancient code is also a major issue to many problems as well. The current team have been doing a great job fixing things up, but there’s a lot of work to be done and will still require a lot of time.

    This is still not the official release of the game and shouldn’t be taken too seriously so trial and error your way through the game and figure things out as you play until tutorials and other helpful changes get added. If there’s any ideas you’d like to add and share that haven’t been mentioned yet post them in the ideas section!

    • Like 1
  7. 2 hours ago, Phish_ said:

    What happens when there's a stalemate? Allowing 2 of the same class can lead to teams like double cleric knight or double knight cleric, which probably won't die to a team of 3.

     

    How do you deal with interference? Since it's in the people could easily get in the way just by standing near the combatants, getting in the way of the target enemy skill or weakening aoe damage just by being hit by them. Not to mention hawkers could just stay in stealth that aren't playing and get in the way of aoes.

    “13. Matches have a 5- minute limit. The team with he most kills wins upon the end of the match. A draw will count as a loss for both teams.“

    There will be mods present to control any interference by teleporting them to a special place I believe.

    • Like 1
  8. On 8/4/2023 at 3:04 AM, HoneyBuns said:

    “A Full-Scale Campaign” Defeat 20 Mastyx in Fossil Sanctuary **
    “Eat or be Eaten” Defeat 25 Mini Devourers in the Wastelands **

    Will these be added/fixed? Never seen them.
    The Mastyx one sounds nice.

    It would be great too if the valor cutoff wasn’t at level 220 but instead 230ish since some mobs are still yellow at 220 so getting half valor for the quest doesn’t seem right.

    • Thanks 1
  9. 5 hours ago, zstark said:

    Turak king at level 156. No drops are too common. It seems that any drops are rare. Im wearing Legendary Gem and Dolomite asher.

    There’s probably a default 20-30% no drop chance. So if a king doesn’t have a common drop tier at all the no drop % would be higher due to the gap in drop tiers. 

    In theory if a king only had rare or higher drop tiers and the chance of rare within level range is 30-40%, very rare at 10-20%, epic at 5%, and legendary at 1-3%, there would be 60-70% for no drop.

  10. 49 minutes ago, lazypenguin said:

    Hello William, I agree. Unfortunately we don't have a way to 100% reproduce this yet despite reports from several players and our own team. I actually was just investigating this last week and doing some intensive testing and was not able to reproduce it either. Out of my about 100 tests I was able to make it happen 1 time that I could steal the drops and was not able to make it happen again. The code as it is shown right now tells us that this shouldn't be possible but of course the experience from our players tells us otherwise. We have investigated this issue on-and-off for some time now, however it seems you were specifically able to cause the issue with the mastyx king twice. I will do another round of testing with this boss specifically.

    Regards,

    IMG_2880.jpeg.9f7e4f3dc06a8f013aef83ec75b3dffa.jpegWere you able to figure out when the damage timeout occurs?

    It also seems it’s mostly raiders and bc that are able to steal the loot. So it might be related to attack speed somehow. Or maybe some wonky client/server desync?

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