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Trinidad

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Choropy

Choropy (3/14)

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  1. I just wanted to take the time to give a shout out to the person(s) who set up some shops in Adventurer's Plains near the Training Village selling low level crafted things. There's no way you're making any profit because mat prices are far too out of step for those sorts of things. Profit-wise, it makes more sense to turn the mats into "NPC food" so this is a nice gesture on your part and I wanted to recognize it. Early on, I had a shop set up and somebody took the time out of their gameplay to deride me for selling something they had no use for. "Noob," they say. No doubt you'll be getting people like that from time to time. Many folks understand when you explain it but others just can't seem to grasp a different concept. BTW I picked up a pair of hand grenades because it's been years since I used one. They have the same quality level as Iron Shells for a launcher so I'm curious to see if they do comparable damage. I don't know if ammo quality translates across the board, whether it be bullets, shells, arrows or bombs.
  2. Trinidad

    Muse's buffs

    Having high-level strangers buff me without permission as I ran past used to tick me off because I wasn't begging for "god mode" to one- or two-hit everything. I really like the idea of everybody sharing level-appropriate buffs with their party and feel it's the better way.
  3. Oh my gosh, look at all the crying, LOL. Just run it the way you want to run it, Mona. It's your baby. You can tweak it next time.
  4. It would also help if more ppl crafted things other than wings, masks, potions, ammo and gems. Unfortunately, it seems that most folks rush as fast as possible to level up so there is seemingly no market for lower level things, including the mats to produce them. I bought an inexpensive crafted Turtle Backshield in Zant and was happy to do it! In Junon, a crafter of arrows, ammo and such needed animal leg bones and some metal so I was pleased to unload mine for a little more money although I was previously saving that metal in case I wanted to try crafting later. ^ ^
  5. Thanks for the reminder of skill resets; I was trying different things and kept starting from scratch with new characters, haha. For party level, is it basically 1% extra for each party level, then? It sounds like it. I wish Bonfires healed per second, even if it's only +1/second. At least you could see it working real-time without waiting 10-20 seconds. What else can be placed on the skill bar? Seems to me that years ago other things could go there. Ammo? I don't remember.
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