lazypenguin Posted February 29 Share Posted February 29 Hello ROSE Community! We have a nice patch today packed with all kinds of goodies! This patch takes a bit of focus on PvP with a compilation of changes that add up to a nice overall update. We're excited to see the impact in game arenas and other players and are eager for your feedback! Clan Points Clan fields should be a great place for clans to farm not only items but also clan points! As such we've cranked up the clan point rewards in Luna Clan Field by 100x! For those who prefer a different pace, we also increased the conversion ratio for Honor/Valor to Clan Point converters by 10x! Honor to Clan Point converter updated from 1:100 to 1:1000 Valor to Clan Point converter updated from 1:20 to 1:200 First Hit - Drop Steal Fix This update we've made several notable changes to skills and other areas. First, we're glad to say that we've fixed a long standing bug that allowed players in parties to steal drops from another player if they got the last hit on the mob. Now, the only way to secure drop ownership is to get the first hit! Taunt Resistance All players now have a new resistance: Taunt Resistance! When a player is hit with a taunt they will temporary receive resistance to future taunts. The first taunt will result in a +20% resistance up to 100% taunt resistance if taunted 5 times in a row! With taunt resistance we have brought back Sacrifice as a PvP skill. Players will now be able to cast Sacrifice against other players. Aurum Sentry Artisans gained a de-cloak in the form of a summon called the Aurum Sentry. Once the sentry is spawned it will remain in place and automatically de-cloak hawkers in the area on a set interval. Artisans can be very far from their sentries which allows them to be used tactically to control corridors, assist the team or protect the rear! Crystal Defenders - Crystal HP We've dramatically lowered the HP of all the crystals in Crystal Defenders. Previously, this game mode strongly favored the defenders such that even a balanced fight would result in the defenders winning since the crystals could not be realistically killed. We've reduced the HP of the crystals to balance the game play and make the crystals a much more interesting objective! Skill Updates These are all the skill changes this update: General Added new taunt resist status effect (Zen) which reduces the effect of taunts when taunted consecutively by 20%/40%/60%/80%/100% Soldier Increased the range of all shield skills Updated sacrifice to work in PvP on player targets Champion: Axe Fury timer will restart on proc even when you have 5 stacks This fixes a bug where users would get an incorrect message about failing to learn a skill Knight: Crossbow Piercing now does not require learning other passives Muse Cleric: Mana Wave Max MP reduction changed from fixed value to %, now decreases max mp -4%/-8%/-12%/-16%/-20% Cleric: Mana Wave cooldown increased from 7s to 10s Mage: Cold snap duration reduced from 4s/5s/6s/7s/8s to 2s/2s/3s/3s/4s Hawker: Mana Profit MP reduction increased from +1%/+1%/+2%/+2%/+3% to +4%/+8%/+12%/+16%/+20% Dealer: Artisan: Range for all explosives increased from 20m to 30m Artisan: Added new "Sentry" Skill which provides a stationary decloaking summon We are keen on any feedback regarding these skill changes! Sneak Peek: Age of Zatana The Reptile Queen awaits... Changes Gameplay Fixed bug where a player in a party could steal a mob drop with last hit Fixed "SERVER not online" bug when a player has their whispers blocked Updated honor to clan point conversion to 1:1000 Updated valor to clan point conversion to 1:200 Added new taunt resist status effect (Zen) which reduces the effect of taunts when taunted consecutively by 20%/40%/60%/80%/100% Soldier Increased the range of all shield skills Updated sacrifice to work in PvP on player targets Champion: Axe Fury timer will restart on proc even when you have 5 stacks Knight: Crossbow Piercing now does not require learning other passives Muse Cleric: Mana Wave Max MP reduction changed from fixed value to %, now decreases max mp -4%/-8%/-12%/-16%/-20% Cleric: Mana Wave cooldown increased from 7s to 10s Mage: Cold snap duration reduced from 4s/5s/6s/7s/8s to 2s/2s/3s/3s/4s Hawker: Mana Profit MP reduction increased from +1%/+1%/+2%/+2%/+3% to +4%/+8%/+12%/+16%/+20% Dealer: Artisan: Range for all explosives increased from 20m to 30m Artisan: Added new "Sentry" Skill which provides a stationary decloaking summon Game Arena Crystal Defenders: Reduced the HP of all the crystals Sunrise Crystal HP reduced from 1m+ to 250k Sunset Crystal HP reduced from 1m+ to 350k Dusk Crystal HP reduced from 1m+ to 500k Attacker team will be prioritized when balancing teams UI Fixed some bugs on the character select screen Maps Luna Clan Field: Increased the amount of clan points drops by 100x Misc Fixed skill description for Victorious Respite Skill Fixed Skill Book name for (PvP) Mana Break Improved description of Invigoration Skill Fixed description of Enraged Berserk Skill Fixed description of Victorious Respite Skill Updated description of Fire Arrow Skill Updated description of Ice Arrow Skill Updated description of Wind Arrow Skill Updated Arrows Fire, Ice and Wind Portuguese description Fixed Arrow Fire, Ice and Winds Skills always showing level 1 description even at higher levels Improved Dual Rigging Skill description Improved Augmenting Reflection Skill description Added description to Weapon Augment Skill Added description to Reflect Aura Skill Renamed Weapon Launcher Skill to Axe Launcher Event Restored stats and substats for Leprechaun set Feeback Please share your feedback for this patch here 6 1 Link to comment Share on other sites More sharing options...
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