lazypenguin Posted August 10 Share Posted August 10 This patch includes some changes that had to be rolled back previously, we are re-applying them with some fixes:Reverting to back First Hit Recently, we made some changes to the drop system and based on player feedback and wider testing, we have decided to revert these changes back to the simpler first hit mechanic. Now to claim a drop, the first player who hits the monster will get the drop when it dies. Here are the full rules for claiming ownership of the drop: The player must be the first hit on the monster If the player has not hit the monster for 5 minutes, then drop ownership will be given to the next player If the player is not within 60m of the monster when it dies, then they will not be the drop owner Changes UI Updated character select screen to new UI system Gameplay Changed mob drop ownership to be exclusively based on first hit Added a distance check to mob ownership A player must be near a mob when it dies to be the owner of the drop Added a system to automatically reset skills for players with excess skill points This situation is extremely unlikely, but a previously rollback left some players with extra skill points and/or skills Disabled walking when riding a mount Misc Fixed a bug where a player could still see another player's online status even if they were removed from their friends list or never accepted their friend request (stalking bug Fixed a bug where disconnecting during character select would break the login UI Fixed a bug where players could open a shop too close to an NPC 2 Link to comment Share on other sites More sharing options...
lazypenguin Posted August 10 Author Share Posted August 10 Hello, there seems to be some issues with friends list after this update. We are actively looking into the issue. You may experience disconnects when messaging another player using the private message functionality from the friends list. 1 Link to comment Share on other sites More sharing options...
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