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May 2022 Updates


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We posted some updates to the discord but failed to post them to the forum. I am copying them here for those who aren't in the discord:

May 22

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Hi all, it's been a bit since we've made an official announcement but we wanted to let everyone know we are hard at work pushing towards closed beta. We are still targeting a summer release for closed beta and are hoping to invite a big batch of beta testers. If you want to be involved in the closed beta test make sure you have an official account at https://www.roseonlinegame.com/ as we'll be sending invites to the emails registered there. Currently we don't have any major game related announcements to make as we've been focusing on technical work for the closed beta. Although we did drop a sneak peek of an interesting feature we are working on in the media-share channel. If you're interested in the nitty gritty of our development we release a weekly technical blog on Ko-Fi with our must recent update available at https://ko-fi.com/post/Dev-Update-5--Living-the-coal-mine-goblin-worker-R6R8CU7G2 We'll plan to have another public announcement or community stream in the upcoming weeks so we can share some details with the wider community. In the meantime, thank you for all your patience and we're excited to be bringing ROSE back!

May 29th

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Hi all, we just posted update #6 to Ko-Fi (https://ko-fi.com/post/Dev-Update-6--Another-day-in-Junon-E1E4CYVT7). Mostly some technical issues and discussions in that post. The main thing is that a big project to permanently fix duping is currently in the final steps. Once that piece is in place then we will be able to focus on final items on the server side for the beta (still working on client/website/tooling/etc.). Internally we've started putting in the plans or the next public announcement. We are deciding on the format and the content we want to present. It will take us a few weeks to put it together, thanks!

 

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  • lazypenguin changed the title to May 2022 Updates
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