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AA low tank player camping resolution


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An issue i've been noticing with AA lower tank classes such as scout, bourg, artisan etc get pretty much spawn camped (people kill them quickly and wait for them to be resurrected to quickly kill them again for easy points) as a player who plays a class like this some games you spend majority of the play time just being spawn camped and unable to even get points.

I feel a good solution for this and a way to encourage players to play the game correctly would be to implement a mechanic that makes it so you can't gain a point for killing the same player twice in a row (you have to kill another player before killing that player again to get a point from them again) this would make spawn killing 100% pointless and also encourage players to play for the objectives instead of just going for easy kills.

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