Nacho Posted January 8, 2023 Posted January 8, 2023 (edited) All Skills for Muse/Mage/Cleric at max lvl. Muse/Mage/Cleric Skills Spoiler Muse Spoiler Mage Spoiler Cleric Spoiler Edited January 8, 2023 by Nacho 3
rayun Posted March 13, 2024 Posted March 13, 2024 (edited) Its seems abit wrong (should be 5 instead of 2), took screenshot from my cleric Edited March 13, 2024 by rayun
jefferyLow Posted June 8, 2024 Posted June 8, 2024 Good Morning Rose online management may i ask how to know which one to add point -(skill point) first for muse ?
MrJoe Posted June 10, 2024 Posted June 10, 2024 (edited) On 6/9/2024 at 1:13 AM, jefferyLow said: Good Morning Rose online management may i ask how to know which one to add point -(skill point) first for muse ? Might be late reply but still can be helpful for others. Your skill allocation will depend on which type of muse you would be playing... either single target dps, aoe dps or a support. 1. Single target DPS - Weapon Staff or Wand Easiest way to play a muse on solo or even if you are a complete newbie. If you have other char you can make your muse your main dps and just leech your alt. Skill: In order, you allocate as 5 ManaBolt, 1 ManaSpear, 5 VoltageBolt, 1 VoltageJolt 5 MentalFocus, 5 SpiritofMagi, ValkChant , (5 Knowledge - only if you plan to use unique weap on early level... if not then ignore this) 5 Wand Mastery if you're a wand user or 5 Staff and 5 Spell Mastery if you use Staff 5 Cure, 5 Heal, 5 Restore, 1 SoulRevive After these, you can max your ManaSpear and VoltageJolt and still have a few pts left until 100. 2. AOE DPS - Weapon Staff Only viable if you have a party. Best set up when grinding on Krawfies or in Luna AOE parties. Skill: Max on all aoe 5 MentalFocus, 5 SpiritofMagi, (5 Knowledge - only if you plan to use unique weap on early level... if not then ignore this) 5 ManaShield, 5 Manapool, 5 Meditation 3. Support - Weapon Wand I personally do not recommend using support on early levels as magic skills scales faster than physical attacks. I cry a bit inside whenever I see someone use a support muse with a hawker as main dps. You can still be a good lurer on aoe parties though. Skill: Max all Heals, Revive, 5 GiftofKnowlege, ValkChant, MindChant, ResistChant, 5 ManaPool, 5 MPconsumption, 5ManaCrux Least Priority would be summon training and bonfire as it gives a very small regen on early levels. Regen can be useful on Luna Aoe parties if no one has salamander. Edited June 11, 2024 by MrJoe
ncogneto Posted September 6, 2024 Posted September 6, 2024 (edited) On 6/10/2024 at 6:57 PM, MrJoe said: Might be late reply but still can be helpful for others. Your skill allocation will depend on which type of muse you would be playing... either single target dps, aoe dps or a support. 1. Single target DPS - Weapon Staff or Wand Easiest way to play a muse on solo or even if you are a complete newbie. If you have other char you can make your muse your main dps and just leech your alt. Skill: In order, you allocate as 5 ManaBolt, 1 ManaSpear, 5 VoltageBolt, 1 VoltageJolt 5 MentalFocus, 5 SpiritofMagi, ValkChant , (5 Knowledge - only if you plan to use unique weap on early level... if not then ignore this) 5 Wand Mastery if you're a wand user or 5 Staff and 5 Spell Mastery if you use Staff 5 Cure, 5 Heal, 5 Restore, 1 SoulRevive After these, you can max your ManaSpear and VoltageJolt and still have a few pts left until 100. 2. AOE DPS - Weapon Staff Only viable if you have a party. Best set up when grinding on Krawfies or in Luna AOE parties. Skill: Max on all aoe 5 MentalFocus, 5 SpiritofMagi, (5 Knowledge - only if you plan to use unique weap on early level... if not then ignore this) 5 ManaShield, 5 Manapool, 5 Meditation 3. Support - Weapon Wand I personally do not recommend using support on early levels as magic skills scales faster than physical attacks. I cry a bit inside whenever I see someone use a support muse with a hawker as main dps. You can still be a good lurer on aoe parties though. Skill: Max all Heals, Revive, 5 GiftofKnowlege, ValkChant, MindChant, ResistChant, 5 ManaPool, 5 MPconsumption, 5ManaCrux Least Priority would be summon training and bonfire as it gives a very small regen on early levels. Regen can be useful on Luna Aoe parties if no one has salamander. This was exactly what I was searching for a couple of weeks ago but never found! Thank you so much. You don't recommend summons? I have been using Phantom Swords. I even have the gem/jewel in back that adds summons. I am currently summoning 5 swords. I didn't add anything to skills and just auto attack with swords (using wand and try to max attack speed). This seems to kill pretty quickly (currenly lvl 150). I'll try your way and see how it goes. Edited September 6, 2024 by ncogneto
MrJoe Posted September 7, 2024 Posted September 7, 2024 6 hours ago, ncogneto said: This was exactly what I was searching for a couple of weeks ago but never found! Thank you so much. You don't recommend summons? I have been using Phantom Swords. I even have the gem/jewel in back that adds summons. I am currently summoning 5 swords. I didn't add anything to skills and just auto attack with swords (using wand and try to max attack speed). This seems to kill pretty quickly (currenly lvl 150). I'll try your way and see how it goes. Those skill allocations I suggested were only for the muse level 1-100. Once you changed job to cleric, summons are nice as your additional dps if you're going solo but if you're in an aoe party then getting the defensive passives are more beneficial.
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