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Flamintus

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Everything posted by Flamintus

  1. I tested several settings few days ago, you can't just get 1st hit on a king and then sit on your butt and let the max level to do 99% of the killing. First hitting the monster don't really do much to be honest, it determine who gets to pick up the drop only, it does not decide the content of the drop, you can't get first hit on a boss with drop gems, and then switch to DPS set. And you cannot get a monster to 1% HP and then switch to drop gems either, the drops will all be nullified. However, it seems like the last ~20% HP of a monster decide the content of the drop along with drop gems. I feel like there are several factors involved, but for me I will get 1st hit on a right level character and keep hitting, then lower the king to 20% HP with the high level and stop attacking, then let the right level character finish the remaining off, it seems to work well. And in a big party situation, my spear champ with drop gems never get any chance to modify the drops because my spear is dodge build and couldn't dish out enough damage, but whenever a launcher bourg is present, they tend to make Epic drops like rain because they do huge amount of damage, this implies the drop content is based on the damage margin of the pie, but I don't know if it is highest damage inflicted decide ALL the drop content or like if you do 75% overall damage, there is 75% chance drops will be based on you 25% based on others. @Drezynit @HoneyBuns @Vura @Garnet May we have an official answer to this please ?
  2. About drop gems, are they inactivated if the stuff they're installed on has 0 durability?
  3. Many thanks for this clarification, which will greatly improve the in-game experience.
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