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Bi0riflez

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Everything posted by Bi0riflez

  1. There are/were FLYFF versions with an AH and it worked far better than the current system on flyff. It is riddled with problems that mostly affect new players. Want to buy something for cheap? Too bad because the time invested in setting up shop is not worth charging cheap prices. Want to find something fast before you go to a dungeon or party with friends? Too bad because you have to make it through the lag ridden town of Saint Morning to attempt to try to find something in the hundreds of stalls. Want to sell something for cheap? Too bad because if you put stuff up for penya instead of perin you will get the penya in the mail for each transaction and your mail box will fill up and you will loose all the penya from your sales. So you can't buy cheap things, sell cheap things, or find items fast in the current system. All of those were eliminated when past iterations of Flyff implemented an auction house. There are really only 2 benefits to not having an auction house and here they are: 1) A single rich player cannot monopolize an item and artificially increase the price. 2) You can more easily accrue zulie by buying cheap and selling high. Neither of these benefits outweigh the numerous downsides of not having an auction house and benefit number 2 discourages new players when someone buys an item for 1% of its value and then sells it for 1000% of its value. If you were to put caps and minimums on buying and selling prices [which I am sure they would not do] there would only be 1 benefit to the vending system: lack of monopoly. There is no good reason not to implement an auction house. Just because an auction house is implemented does not mean you can't set up shop and try to sell stuff on the cheap or sell vital items like boxes of bullets/arrows, health potions, etc. in areas outside of town. It would not take away from those players who still wish to vend.
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