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Lulullaby

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Everything posted by Lulullaby

  1. No plans to level any other classes to 100 soon sorry I hope others will make these kind of videos the same way soon
  2. Lulullaby

    Cleric Skills

    For people curious about what the Cleric Skill Tree looks like. I went over them quite quickly so pause or play at lower speed if you want to read specific skills. As you can see these numbers are tested with 0 bonus stats so you get the raw values.
  3. I saw many requests of people looking for the skill tree so here it is. I went over them quite quickly so pause or play at lower speed if you want to read specific skills.
  4. How do I report a troll post to get it removed?
  5. That sounds great I wish mods would delete my post as many people here have shown that 1. it's not that bad and 2. levelling is an essential part of the game.
  6. Oh my god I'm so dumb thank you so so so much I finally found this thank you thank you thank you
  7. I have never played pserver in my life. I'm just saying the audience has changed because people aged and people have less time than 10+ years ago. Thank you everyone for your opinions. I'm glad not everyone feels the same way and I'm happy everyone is being respectful even when disagreeing
  8. I think the last paragraph is the most important one. I don't know the amount of hours it takes currently, but if it takes more than 50 that's already too much in my opinion. But I imagine it's a lot more than that. As this will make it so people with a job and family need over a month to get to max level.
  9. Edit: Thank you all for the comments, I really do appreciate it. I have learned a couple of things from all of you. Firstly, that it's only bad at certain levels of the game, not the entire way through. Secondly, levelling for many people is an essential part of the game. I made this post after having seen people complain about levelling being slow because most likely, just like me, they just want to get to endgame. Or maybe they were going through some levels that are just hard to get through. I see now that the EXP is most likely fine. I will say though! Double EXP weekends are maybe still a good idea! Even if biweekly or even just once a month, I think it would help the game long term because it would mean that many people would take that opportunity to level up a new character and then new players who start playing during that, get the benefit of lower level areas being populated even as this server grows older. This games demographic is adults, many of which have a job and many even have families. These people will not want to spend a whole month just to get a single character to max level. The game has to respect their time more. If you play one hour a day, very unlikely you will be max level within a month. That's too much time, people don't want to spend every hour of their day on this. I say this as someone who has a lot more time than the average player. Because I don't see many adults wanting to put in every hour of their free time and it still My suggestion is for the developers and the community to look at a way to streamline this experience. There's many ways to go about this. Here's a few suggestions: - Double Exp weekends/events - Increase the Exp rate - More exp from quests - Exp Medals, preferably ingame obtainable but can also be IM These are just a few quick suggestions, I'm sure there are more and better ways to go about this so please leave your own suggestions. It's not slow at all levels. In some places it's great and it shouldn't be adjusted, but there are definitely levels where it feels like it takes a really long time. I urge the devs to look into how many hours it takes to go from 1 to 250 currently. And to then look at how many hours they think it should take. If it is for example (made up numbers) on average 2 hours for 10 levels currently. That would mean it takes 50 hours to get a single character from 1 to 250. That is obviously way too long.
  10. Lulullaby

    PET SYSTEM

    Ngl the class hat idea sounds adorable I hope they can consider this after they fixed all issues
  11. Every game has these nowadays, think it would be great to have a big % Missing health heal on Clerics. Also a big heal that triggers when someone gets below a certain % of health. Both of these can either be added or replace a current skill. They should probably have a high cooldown.
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