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Loerslang

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Posts posted by Loerslang

  1. On 8/26/2022 at 8:45 PM, Wondertje said:

    If there's a Jelly Bean dungeon that scales with level and has rare unique drops, people will still play it at max level even if it's located on Adv. Plains.

    This also makes sure that people keep coming back to places that are now almost being forgotten after you reach a certain lvl.. At lvl 100 there is already 0 reason to come back to Adv.Plains now for example, while it is such a fun place to be.. Having a reason such as a dungeon to come back to certain places is a great idea.. The only thing that i personally would avoid is being able to join dungeon queue's from a different location.. for example: You want to do a Goblin Cave Dungeon? you will HAVE TO talk to an npc located at the entrance. 

  2. There are 4 first jobs with each 2 second jobs. That means there is a total of 12 different ways you can experience ROSE in a new way. I don't think i have ever seen anyone start over 12 times in my time of playing ROSE.. Therefor i also can't really see the benefit of a Prestige system or Reborn system.. Can't imagine how this would fit in this game.

  3. 21 hours ago, Wondertje said:

    I believe it would be highly beneficial to look into ways to make it less so. It would make the player base less disperse (i.e. not only level 10 character in zant and max level characters on Oro), which I believe would help player retention rate as well

    I love this idea and would really like to see this implemented the game! places like for example Goblin Cave are just places you want to return to also on higher levels! Continuing on GC, it also is a perfect place where higher level mobs could roam around! There is so much opportunity there and in other maps! Great idea ❤️ The secret achievement of killing 999 jelly beans is also a wonderful idea xDD :DeadBean:

    • Like 1
  4. I hope this ''being offended'' stuff is not going to be a big thing in Rose..... The game is pure nostalgia and includes nothing about any kind of offensive things... otherwise we also need to get rid of the choropy because it is animal cruelty to kill all of those.....

    • Like 2
    • Haha 1
  5. As long as there are not scrolls for every town in the game, but just the main cities i am pretty fine with how they are now, as long as they don't become interplanatary 😛

    • Like 1
  6. 15 hours ago, Ashura said:

    Also thought of being able to sell these items to other players which will help the clans generate money as well or use clan points as a form of currency. Auto 5-10% levy attached to item sales and goes to the clan who made the if sold to another player.

    How does this work when the items can only be used by the clan members? And when a clan logo is engraved on it or the item has the colors of the clan, i could imagine a different clan wouldn't want to buy that? 

  7. 6 hours ago, Nkvc said:

    Rose's biggest problem right now is that it is heavily outdated. It looks old and is very basic in comparison to modern games which will make it very hard to attract new players. 

    - Modernize the graphics. It doesn't need to be photo realistic ofc, but something similar to what WoW did. 

    - Modernize game mechanics 

    - Spend $$ on influencers and TikTok ads

    - Launch on Steam and Epic Games

    But yeah I'd say modernize the graphics would be most important because if the product (game) looks old and heavily outdated on ads, the ads aint gonna help that much. You'd probably only appeal to some niched gamers instead of a much broader audience. 

    In my opinion it really depends on the gameplay. World of Warcraft and for example Oldschool Runescape both look pretty old but still attract a lot of players just because of the fun gameplay. For me the older graphics come with a feeling of nostalgia which can be brought over to a new audience. Launching on Steam would be great but spending money on influencers goes a bit to far for me personally for what Rose is. 

  8. 36 minutes ago, WinterDreamer said:

    Sadly I lost all of my screenshots when my hard drive died. BUT once ROSE comes back I will take loads of screenshots and back them up on my external. Awesome screenshots everyone!

    Got to keep the upcoming memories that you are going to make on this game nice and safely stored for the future 😇 precious memories! 

  9. 25 minutes ago, Krupis said:

    I love Rose and all but for me personally is frustrating that you always need to have a buffer alt as a secondary character to help you progress through the game. I think that in Rose, we rely on buffs way too much since you are basically useless without buffs.. 

    I much prefer MMORPG's where you simply select your character and roll with it without needing to rely on other classes to be actually useful ( Of course it helps when you have other buffs but that shouldnt render you useless if you dont have them). 

    People nowadays just want to rush to the endgame instead of actually enjoying the journey while leveling up, upgrading gear, partying up with nearby players, defeating kings and etc...

     

    I wish this game would not allow multiclienting and any attempt to do so would be strictly dealt with. Multiclienting is for lazy people.

     

    To sum this up:

    I think the new cleric changes have potential to make this a better experience

    Wouldn’t this take away the whole purpose of the support Cleric? That would mean the Muse job’s only choice would be a Mage. A support Cleric can’t level up all that easy as far as i know.. so taking that away could end up problematic for that class? 

  10. Although i think it is a good idea to have some general information about all the Character Classes, their weapons, skills and stats (Before and after 2nd Job). I think it might be a bit to much to also describe the Job Quests the Classes have to do. There is a lot of information to be gained from the NPC and the Quests itself, and besides that the Community! I think it would make the game to easy if quests are also described on the website. There is so much information to be gained from the community within the game! In my experience there were always people available who had the time to answer a question or even help out with a problem. That vital part of what Rose is should not be changed by adding all the information people need on a website. But i could be wrong about that of course 🙂  Just a way of thinking ❤️ 

  11. 3 minutes ago, Amino said:

    I remember Jrose also had a dark themed visitor outfit, very fancy.

    One of the coolest things in mmo's for me is character customization, i can spend an awful amount of time just creating characters. Pretty sure i'm not alone in that lol

    So yeah, having more customization options is something many of us want. 😄

    Implement a system that is comparable to the character customization of Black Desert Online for Rose Online 😛 

    • Like 1
  12. I'm also in the category of 'I will give the Cleric changes a chance' ! 
    But if i don't like them, i won't quit playing Rose.. Cleric is a vital part of the game so it will just be 'getting used' to the new cleric system. 
    When you are used to it, it will all be fine. And i am sure the Devs will also do a lot of fine-tuning after the release. There will be lots of feedback from the community!

    🙂 

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