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averino2446

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Everything posted by averino2446

  1. Hp flame is extremely op IMo and creates less active play situations as it just passively heals everybody in the area. I think if this skill were removed from pvp and kept a pve skill, pvp would require a lot more thoughtful play, and stategy and would feel a lot more meaningful and less dependent on clerics. (Yes ofc we will still be somewhat because heals are great and essential, but players will be a lot less dependent on them keeping them alive and more dependent on their own characters strength to compensate for the removal of these flames, I suggest reducing cooldowns on heal, rather than increasing healing effectiveness, to promote activity.
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