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TheShredR

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Posts posted by TheShredR

  1. Welcome to The Foot Clan! 🔥

    👣 Calling all ROSE Online veterans & newbies! 👣

    Miss the old days of epic adventures and late-night gaming sessions? Join FootClan! We're all about reliving the nostalgia and having a blast together. Think socializing, playing all the content the game offers or organize it ourselves, and maybe dabbling in the dark side. Ready to dive back in? Let's make some memories 😉 !

    Add TheShredR or Luckystriike in-game or in discord to be added, or join our clan discord to chat even if your not in-game: https://discord.gg/7QWsGBqqAN

    Or come say hello in my stream: https://www.twitch.tv/shredrr89

    TheFootClanLogo3.png.68c900eea971d6691477558b10dc0407.png

  2. I need to react to this, since you are not talking facts in some particular parts, and this really annoys me:

    4 minutes ago, Critpeak said:

    4. Devs so far close all the topics considering cleric changes that majority of opinions is AGAINST their decision - which means nothing is going to change, they'll wait for people to reach 100-120-140lvl start complaining, go back to HOW IS MEANT TO BE, but by that time, most people will be bored and leave.

    5 minutes ago, Critpeak said:

    9. When you open forum for discussions - don't lock every topic that is not convenient to you, you either live with it or just don't waste peoples time.

    They are closing the topics because people are violating the rules in not respecting each other. Next to that, the vote they did close, was heavily in favor of supporting the way they go.

    6 minutes ago, Critpeak said:

    7. Everyone is laughing at private servers, but the truth is there are private servers, with a ton of people running for years - one specific server is running for 15 years, maybe you should check how far they've developed and build on top of that instead.

    Yea, sir, heavily successful server with a messed up economy, people keep playing this because there is no good alternative and they have such amount of time invested already, hugely p2w features, should I go on?

    Please get your facts straight before you post such and immense disrespectful post.

    • Like 1
  3. That is why we have to experience the current changes in de Early Access (which means not full release, since not all builds, changes, balance or w/e is final yet) and give feedback to the devs how to build upon the changes! They never stated that this would be the new purpose of cleric and that they won't improve it further.

    • Like 1
  4. One final comment from me on the cleric buff situation:

    1. Some of you fail to see that if one class have all the power in buffing other chars, and you need those buffs for max efficiency, people are 'forced' to level one and build that character for the full support build. If you don't do this, you are reliant on the availability of others, which over the years have been proven that most people do not like if there is another option available.

    2. At least in the current situation no single class has all the buffs, and by the client max of 2 you are forced to play together with others if you want all buffs.

    Regardless of the changes I still think the problem of 'AFK solely build characters for buffing' is still there, I would love to see a solution for that as well.

    PS: Please don't repond to this with 'but you just destroyed the sole purpose of the cleric, we need revert', we know this by now.

  5. 16 minutes ago, hjvg said:

    a cleric was supporting from lvl 10 till endgame so you where alrso focused on your party members to give them buffs or heal when needed. but with this new build you need to be focused on killing mobs on a cleric till the moment other people need you somewhere to heal.

    You do act however like when you had the buffs in a party this was a much different play style!? Now they removed the once in 15 minutes giving buffs supporting from this situation. Sounds like a huge impact.

     

  6. 1 hour ago, TheShredr said:

    Let me describe the situations as it was and how it is now (in my interpretation). So the people voting YES, want situation 1 back. People voting NO are open to evaluate situation 2 and give feedback on what they experience:

    Situation 1 - Previously

    • Cleric had all the buffs available
    • All classes had their own specific class buffs available, which were stronger with full buff build
    • No client limitation

    Pro's:

    • Full support Cleric had all the buffs available
    • Not reliant on other players for having all the buffs.

    Cons:

    • To have 1 char with all the buffs available you needed a Cleric.
    • To have best possible buffs available you needed a buffer of every class with a special buff build.

    Conclusion:

    Everyone who doesn't main a Cleric, has to either build one to not be reliant on the available buffs, or build all 4 classes with full buff build for the best available buffs.

    -----------------

    Situation 2 - Current

    • All classes have their own specific class buffs available
    • 2 client limitation

    Cons:

    • To have best possible buffs available you needed a buffer of every class with a special buff build.
    • Cleric mains who loved to support, do no longer have all buffs available and can only support through healing.
    • Without workaround, reliant on other players for full buffs.

    Conclusion:

    To be able to have all buffs available, you need a buffer of every class. This isn't easily achievable by yourself with the 2 client limitation (with some workaround of login buffers you could level around 12 minutes with all buffs all by yourself).

    -----------------

    So my question is what do we want to achieve (or what does Rednim want)? Do we want class builds purely for getting the best possible buffs? Do we want to encourage playing with others and therefore make people reliant on others?

    PS: please tell me if I missed any info regarding the situations, pro's, cons or in the conclusions.

     

    Still very curious what other people think of this and if it is accurate!? And what your answer to the question would be.

  7. Come on, do I really have to explain my words?

    You say: 'What you just have said is that removing buffs from cleric, doesn't solve the "buff slave" problem.'

    I say: 'And I never stated that it did.'

    Meaning, I never said that removing buffs from cleric solves the 'buff slave' problem.

  8. Let me describe the situations as it was and how it is now (in my interpretation). So the people voting YES, want situation 1 back. People voting NO are open to evaluate situation 2 and give feedback on what they experience:

    Situation 1 - Previously

    • Cleric had all the buffs available
    • All classes had their own specific class buffs available, which were stronger with full buff build
    • No client limitation

    Pro's:

    • Full support Cleric had all the buffs available
    • Not reliant on other players for having all the buffs.

    Cons:

    • To have 1 char with all the buffs available you needed a Cleric.
    • To have best possible buffs available you needed a buffer of every class with a special buff build.

    Conclusion:

    Everyone who doesn't main a Cleric, has to either build one to not be reliant on the available buffs, or build all 4 classes with full buff build for the best available buffs.

    -----------------

    Situation 2 - Current

    • All classes have their own specific class buffs available
    • 2 client limitation

    Cons:

    • To have best possible buffs available you needed a buffer of every class with a special buff build.
    • Cleric mains who loved to support, do no longer have all buffs available and can only support through healing.
    • Without workaround, reliant on other players for full buffs.

    Conclusion:

    To be able to have all buffs available, you need a buffer of every class. This isn't easily achievable by yourself with the 2 client limitation (with some workaround of login buffers you could level around 12 minutes with all buffs all by yourself).

    -----------------

    So my question is what do we want to achieve (or what does Rednim want)? Do we want class builds purely for getting the best possible buffs? Do we want to encourage playing with others and therefore make people reliant on others?

    PS: please tell me if I missed any info regarding the situations, pro's, cons or in the conclusions.

     

    • Like 1
  9. 1 minute ago, Majestic said:

    if you played like me for over 10 years the one class you really liked and get that change to your face you probably rant too
    or it will interpreted as a rant and thats why im saying that i guess the majority dont see the mess it will cause
    and the few that voted yes can actually see how bad its going to get and doesn't need "a try" to prove themselves corrected sir

    I also ROSE for over 10 years and always hated the 'buff slave' aspect (or the building a seperate character for an AFK purpose only) of this game! So maybe there are more voices than just yours and of your followers. It is fine to share your opinion, as do I, but you are disqualifying every other opinion to be dumb or not valid.

  10. 3 minutes ago, Majestic said:

    when someone doesn't follow your op you turn him into something weird and like i need to live with it
    when this game was part of my life for long long years and i like it and i give honest comments and i do have lots of experience to know its going to be a mess here
    and when you dont agree you turn me into a troll or some baby....

    It feels like you are ranting sir, I never stated you are a troll or some baby. Neither do I turn people who disagree with me into something weird. I don't really know where you get all those things from sir!?

    3 minutes ago, Majestic said:

    you put sad emoji on my comment and call me disrespect ?

    The Sad emoji is something Rednim themselves provide on the forum to show you don't agree with someone, so not really disrespectful.

    3 minutes ago, Majestic said:

    i dont agree with you bro and thats my truly honest op and i will not accept it

    That's fine and if the majority agree with you and after people tried the changes come to the conclusion this was a bad choice and the solution would be to revert the changes, I'm fine with that. (do far the vote doesn't look like to agree with you)

  11. 1. So with the cleric buffs, apart from the people that main a cleric, the others will level one to be an AFK buff slave or 1 of every class to min/max the best buffs (not usable in all content). Buff slaves present in the system.

    2. With the removal of all buffs to the cleric, the cleric AFK buff slave is gone. The rest still there. Buff slaves present in the system.

    3. My suggestion, main stat is leveled anyways. Overall buffs bit weaker since only reliant from 1 stat, this makes every class feel more unique, and you can balance around that. Buff slaves out of the system.

    4. OwlChemistVile's suggestion with Buff Arua's and rewriting about all classes around buffs and debuffs. Buff slaves out of the system.

    5. Completely remove all the 15 min buffs from all classes and think of short lived (max 30 sec orso) buffs to give classes that fit their specialization. Buff slaves out of the system.

    6. Other possibilities.

  12. 4 hours ago, OwlchemistVile said:

    - CHA shouldn't be the buffing stat.
    The make it SEN. If you make it INT, then you've only resolved a perceived problem for Clerics, and made it so you would need INT Soldiers, INT Hawkers and INT Dealers for buff builds. And that would categorical be worse than CHA, since CHA bring heals, debuffs, crit defense and more.

    Only note is that my suggestion isn't to make it INT or SEN for everyone. It is to remove the buff power enhancement from CHA, so the buffs are only affected by the characters main stat. Maybe I don't understand the scaling part well enough and the other effects CHA also has to make this a good option.

    For the rest I love your reply, not so sure how I think about buff arua's, but I might be able to get used to that if that would be the best solution.

  13. The underlying problem IMO is that we are all buff addicted. Next to that alot of us have a very nice experience having a max full support buffing cleric. To let that all go in an instant is very hard and a big part of the nostalgia feeling. I understand this.

    Personally I never liked the 'need' of a cleric buffer, and this felt forced.

    28 minutes ago, Bobbity said:

    These characters are, solely by virtue of having maxed their main class stat, able to offer strong buffs. They won't differ dramatically from other player characters that use a more varied stat mix. What are the knock-on consequences of that, though? 

    My solution to this would be as I described to remove the CHARM effect to make the buffs stronger. Next to that, I would leave the 'making stronger' effect of the main stat as it is. This will result in weaker buffs in general, but leaves the buffs to the specific classes. This way the class specific roles get more visible, the buffs make those differences in uniqueness less visible IMO.

    Personally I don't like the IM availability of buffs.

  14. 6 hours ago, fercho70 said:

    again this is only used for pvp wars by competitive clans if ur not part of that scene buffers won't affect ur gameplay whatsoever

    Sir, not needing them doesn't mean people will not level them and use them. Do you know the phenomenon 'min/maxing', people will go for the best option regardless if you need them or not, especially in PvP.

    6 hours ago, fercho70 said:

    i'm not.

    The problem I try to describe is the existence of buff slaves AKA AFK buff bots, cleric or the other classes. You are describing those, even tho you are saying you don't need them. They exist in this setup. Reverting cleric buffs makes the cleric the buff bot.

    • Like 1
  15. 10 minutes ago, fercho70 said:

    buff slaves were never a problem if you play rose from 2010 to 2017 when it shut down you'll know this buffers where only used for wars every pvp clan had buffers this made wars more fun,faster paced more enjoyable gameplay which is what rose is about the fast combat system. cleric buff were super strong in evo the only reason why we used buffers for wars was due to each class unique buff being stronger than the clerics version or simply due to the class having unique buff that clerics didn't have but cleric buff were still pretty strong and cleric had a bunch of unique buffs so cleric was always needed in every party/war.

    You are exactly describing the problem I am stating in the suggestion. It is not about the removal of the buffs from cleric tho, it is about the need of buff slaves (afk buff bots) of all classes. 

    • Like 1
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