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Maathouse

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Posts posted by Maathouse

  1. On 1/16/2023 at 7:28 PM, HoneyBuns said:

    Remember, this is Evo not iROSE.  Things are different here and always have been.  

    Basically the drop system takes into account the classification of the monsters (guard, fighter, ranger, etc) . There are some items that drop from every monster on the map.  Monsters with higher classifications have a chance to drop more uncommon materials/equipment in addition to the map drops. Kings have their own tier of possible drops in addition to the other tiers.  Some materials are planet drops (like Ice Shards on Luna).

    So when you kill a monster you have a chance to get several different drops instead of just one. It actually makes farming easier because you can get multiple drops from the same mobs while you are just leveling.  As someone who is working on a dealer-artisan, having those map drops is very useful.  Every material drop that is in the Valor Shop can also come from monsters.  It's a personal choice whether you want to spend valor points buying materials.

      I made a guide to help players who are unfamiliar with the changes in Evo.  Maybe instead of suggesting that we take things back to how they were almost 20 years ago, spend some time to understand how things are now.  I come from a long history of playing on iROSE servers and I can honestly say that I prefer Evo to the cookie-cutter approach the game had in iROSE. 

    Its not like nothing drops. 99% of drops are plain useless in terms of money making. At lvl 80, you can farm maybe 50k-100k worth of mats an hour. Killing lvl 60 krawfies is almost 10 times faster yielding 50k zuly per quest. This makes farming mats at other spots completely useless and thats the point. 

    Also as said before, bring back the zone specific drops so people actually have to go to a certain area to farm mats. 

    For end game players, they have their dungeons raining uniques so they seem to be fine.

    • Like 1
  2. 30 minutes ago, Thystro said:

    Yes also making new bourgs or just farmers in general is cool to obtain certain set of gear and creates a sub-economy. For example the whole T3 wave in iROSE created a lot of cool things to farm.

    Legend Jaguar Gloves for the win.

    I personally play purely to farm. I think its the most enjoyable part of Rose. This also will increase the population at lower level areas in stead of fixating it at endgame spots like dungeons.

    Legend Jag 5/20 (9) ftw, the most valuable item apart from gakw haha!

    • Like 4
  3. Couldnt agree more. Drops in general are the same everywhere with some minor changes. All those farm spots are used to be fun but nowadays feels like wasting time because drops are nerfed and there is no point in farming B3/T3 when earning money is 100 times faster at higher levels. Feels like rushing through the levels is the best way to 'farm'. 

    Getting certain mats only at specific maps will increase the fun. Also remove them from valor shop as suggested.

    • Like 1
    • Thanks 1
  4. I agree with not changing the cleric class. It was one of the most fun parts of the game, leveling up a cleric and getting your T4 set and T7 set afterwards. It also provided some nice effects since the regular combat skills of classes are not very flashy. 

    I would agree with nerving offensive buffs and let unbuffed chars be a lot stronger.

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