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Archtog

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Posts posted by Archtog

  1. On 12/6/2022 at 1:05 PM, X15 said:

    I think they need to just remove all the buffs and scale the game without buffs so that you can play solo or party at anytime without the need of a cleric or other people for buffs.

    There’s so many ways to “balance” buffs that it doesnt have to be the way it is. 
     

    They can make a “pill” that you can buy from NPCs that give you 1 hour buffs upon consuming. Add an NPC in major city that gives out 2 hour, city-wide buffs every couple minutes. Or just remove buffs altogether and scale the game without buffs. Removing all the buffs will allow for friendlier solo play, as well as team play. 

    Removing buffs is an interesting idea and definitely simpler. I'm curious what that would look like, but I think it wouldn't be ROSE. Perhaps some endgame modes that prohibit buffs could be fun. Game modes that have different styles of team play, like how the crystal defender disallowed food. It didn't change the leveling process, just the endgame.

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  2. I played an active "war" Cleric (as Sane Butler) in a party, regularly back in 2010-2013 ish.
    I found that having the active heals and well timed cleanse or mute was extremely helpful for group pvp.

    During the first 3v3 tournament the teams that made it the furthest all had clerics. That's some pretty good representation.
    Honestly, I don't understand the decision to remove some buffs from clerics to prevent Buffslaves.

    If the aim is for more people playing cleric, removing buff slave incentive just makes fewer people have a max level cleric. This raises the barrier to people playing an active cleric role.

    With that said I don't think removing the buffs will hurt the endgame use of a cleric. I always played a fast m-speed cleric with decent defensive stats and used buffs, rarely, when I saw someone had been buff stripped. 

    This change simply will give less incentive for people to make a max level cleric in general. If the buffs still calculate how i remember, my biggest worry is that we'll end up with buff slaves of each class which will just add to the complexity of buffing the party up.

    I didn't play as much Cleric after the skills overhaul so this opinion may be dated a bit, however I believe it still applies.

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