Zurn Posted January 15, 2022 Share Posted January 15, 2022 Luxem valley dungeon Entrance - down the ramp near the entrance to adventurer plains Level - 15-25 Enemies - Pumpkins/bees boss either the cowboy pumpkin or the elder pumpkin (elder fits more with proposed rewards) Rewards - pumpkin piece armor (new classless armor), muse class equipment, random unique staff pumpkin root, new unique wand bee stinger, (new) pumpkin mount/pet (rare) bee (could have a variety of the different types used) pet (summon capsule) low level refine material powders/runes Potential spots to have the entrance Pro/con same as other suggestion 2 1 Link to comment Share on other sites More sharing options...
Trebor Posted January 15, 2022 Share Posted January 15, 2022 Interesting Idea Zurn, I think it would get more people at least trying out the dungeon's at an early level for sure! Link to comment Share on other sites More sharing options...
Avatar Posted January 15, 2022 Share Posted January 15, 2022 Now this… is pretty freaking cool! Lol. Adventure Plains has the gob caves, which starts off at what? Level 40/50? This will be a great alternative to level instead of having to level in Zant or Breezy. I love it! Link to comment Share on other sites More sharing options...
HoneyBuns Posted January 15, 2022 Share Posted January 15, 2022 I love the idea of dungeons at and for low level players even if they don't give a ton of experience. Just getting used to groups and how dungeons work would be very useful for new players and if there were equipment drops that can only be gotten from these dungeons, that gives even seasoned ROSE players reason to do them. Link to comment Share on other sites More sharing options...
OwlchemistVile Posted January 15, 2022 Share Posted January 15, 2022 Next is Breezy Hills. I think there is a potential entrance by one of the waterfalls near the cliff to beach transition. Link to comment Share on other sites More sharing options...
Shid0x Posted January 15, 2022 Share Posted January 15, 2022 I mean in an ideal world every majors leveling zone should have its own little dungeon. Albeit i'm more fan of world bosses because they make for more community collaboration i don't see why we could not have both. Link to comment Share on other sites More sharing options...
OwlchemistVile Posted January 15, 2022 Share Posted January 15, 2022 I'd believe the idea of leveling dungeons would only exist on Junon and/or Luna depending on where and when the Developers decide max level should be achieved, and when horizontal progression starts. So by the time that happens, you'd have 4 or 5 planets where dungeons are all end-game, and each zone has large bosses [potentially] Link to comment Share on other sites More sharing options...
1 Corinthians 15 1-4 Posted January 16, 2022 Share Posted January 16, 2022 I like it. Link to comment Share on other sites More sharing options...
Gangsta D Posted January 18, 2022 Share Posted January 18, 2022 Yeah I would like to see this implemented. Its just like Adventure plains having a Jelly Bean dungeon or Choropy dungeon would be absolutely sick! Link to comment Share on other sites More sharing options...
Yidivt Posted January 19, 2022 Share Posted January 19, 2022 oh nice this is interesting Link to comment Share on other sites More sharing options...
mbs1 Posted January 19, 2022 Share Posted January 19, 2022 Link to comment Share on other sites More sharing options...
Whoop Posted January 19, 2022 Share Posted January 19, 2022 Convenient how much logical spots for dungeons/more content are left in most maps. Hope the content that could never be will get a chance with the reboot. Nice stuff Zurn! Link to comment Share on other sites More sharing options...
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