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New Valley of Luxem Tower Dungeon


Zurn
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 Luxem valley dungeon

Entrance - down the ramp near the entrance to adventurer plains

Level - 15-25

Enemies - Pumpkins/bees boss either the cowboy pumpkin or the elder pumpkin (elder fits more with proposed rewards)

Rewards - pumpkin piece armor (new classless armor), muse class equipment, random unique staff pumpkin root, new unique wand bee stinger, (new) pumpkin mount/pet (rare) bee (could have a variety of the different types used) pet (summon capsule)  low level refine material powders/runes

Potential spots to have the entrance

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Pro/con same as other suggestion

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Now this… is pretty freaking cool! Lol. Adventure Plains has the gob caves, which starts off at what? Level 40/50? This will be a great alternative to level instead of having to level in Zant or Breezy. I love it! 

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I love the idea of dungeons at and for low level players even if they don't give a ton of experience.  Just getting used to groups and how dungeons work would be very useful for new players and if there were equipment drops that can only be gotten from these dungeons, that gives even seasoned ROSE players reason to do them.

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I mean in an ideal world every majors leveling zone should have its own little dungeon.
Albeit i'm more fan of world bosses because they make for more community collaboration i don't see why we could not have both.

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I'd believe the idea of leveling dungeons would only exist on Junon and/or Luna depending on where and when the Developers decide max level should be achieved, and when horizontal progression starts. So by the time that happens, you'd have 4 or 5 planets where dungeons are all end-game, and each zone has large bosses [potentially]

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