Mister Lahey Posted July 11, 2022 Share Posted July 11, 2022 Something I've been thinking could be a cool new feature would be to give the classes some more choices when it comes to what weapons they can use. So in other words, imagine a knight being able to use their skills with dual-wield swords. Of course, letting every range or melee class use their skills with every single range/melee weapon available would probably be far too hard to balance and would just end up being kinda silly. But opening up a few more options for what weapons the classes have available to use could give a lot more depth to building your character. There are already a few builds for some classes that somewhat represent this idea, builds like Dex Cleric, Xbow Knight and perhaps even Gun Bourgeois. There might be some tweaking needed with the stat numbers in regards to how much damage and other benefits classes will get from using a different weapon, but since this already exists in the game it might not even be needed. Some examples of my idea: Champs/Knights can use katars/dual-wield weapons/staff Champs can also use 1H+shield Knights can also use 2H Weapon Xbow knights can use launchers Hawkers/raiders can use 1H+shield/staff Katar raiders can also use 2H spear Dual raiders can also use 2H sword Scouts can use guns Dealers/Artisans/Bourgeois can use bows/xbows/wands(+off hand) Muses can use 1H+shield/bows/xbows Clerics can also use katars/dual-wield Mages can also use 2H weapon 1 Link to comment Share on other sites More sharing options...
Loerslang Posted July 11, 2022 Share Posted July 11, 2022 Is that not taking away the purpose of different classes within the game? 2 Link to comment Share on other sites More sharing options...
Mister Lahey Posted July 11, 2022 Author Share Posted July 11, 2022 10 minutes ago, Loerslang said: Is that not taking away the purpose of different classes within the game? Well, that's what worries me. But having a few extra options might be possible without breaking the game. Link to comment Share on other sites More sharing options...
il Posted July 11, 2022 Share Posted July 11, 2022 (edited) This is a cool idea but hard to balance initially, maybe better saved for the future after some extensive testing.. could do some interesting things like changing the way skills worked depending on which weapon you were using too. Edited July 11, 2022 by il Link to comment Share on other sites More sharing options...
Mister Lahey Posted July 11, 2022 Author Share Posted July 11, 2022 54 minutes ago, il said: This is a cool idea but hard to balance initially, maybe better saved for the future after some extensive testing.. could do some interesting things like changing the way skills worked depending on which weapon you were using too. Yes, there's lots of possibilities, but like you say it's probably better suited for experimenting with further down the line. Link to comment Share on other sites More sharing options...
Loerslang Posted July 11, 2022 Share Posted July 11, 2022 3 minutes ago, Mister Lahey said: Yes, there's lots of possibilities, but like you say it's probably better suited for experimenting with further down the line. When we talk about the future, there could also be possibilities in introducing new classes & jobs.. For example a 'custom' job where you get the possibility to build characters that can be a mix of all other classes.. This could ofcourse result in extremely overpowered characters but that is a question of balancing i supose. Link to comment Share on other sites More sharing options...
Ashura Posted July 11, 2022 Share Posted July 11, 2022 It's a cool Idea but i think that would work much better with armor as to help with each classes deficiencies i.e muses can wear soldier gear for added defs and soldiers wear muse gear for added m-def that way you can diversify more in not just being weak to one specific type of char or skills. I would generally like it if the devs actually change the buffs each char can have and not their respective class buffs that way there is a need for all classes in a party i.e soldier have a haste buff instead of the normal atk and dealers have m-spd or doge etc so that the skills can cover certain limitations they have and make it more viable for soloing as well instead of relying on other classes skills to an extent. Link to comment Share on other sites More sharing options...
Loerslang Posted July 11, 2022 Share Posted July 11, 2022 9 minutes ago, Ashura said: It's a cool Idea but i think that would work much better with armor as to help with each classes deficiencies i.e muses can wear soldier gear for added defs and soldiers wear muse gear for added m-def that way you can diversify more in not just being weak to one specific type of char or skills But this problem is fixed by adding Gems to your gear? A soldier can used gems to improve m-def, and the other way around. So to change the gear options for that would not be really necessary i guess? Link to comment Share on other sites More sharing options...
Ashura Posted July 11, 2022 Share Posted July 11, 2022 In a sense yes it would be most of the players go for stat bonuses on gear to make them more OP not really for defensive qualities and it would help with diversifying and not just have a single set of armor you can use. Link to comment Share on other sites More sharing options...
Amino Posted July 11, 2022 Share Posted July 11, 2022 It's a cool idea! I would love to see this kind of diversity. But a mage pulling out a skull breaker is hilarious to me 2 Link to comment Share on other sites More sharing options...
Loerslang Posted July 11, 2022 Share Posted July 11, 2022 29 minutes ago, Amino said: But a mage pulling out a skull breaker is hilarious to me Just the thought of this makes me want to see this more and more xDD Link to comment Share on other sites More sharing options...
Mister Lahey Posted July 12, 2022 Author Share Posted July 12, 2022 (edited) On 7/11/2022 at 11:42 AM, Loerslang said: When we talk about the future, there could also be possibilities in introducing new classes & jobs.. For example a 'custom' job where you get the possibility to build characters that can be a mix of all other classes.. This could ofcourse result in extremely overpowered characters but that is a question of balancing i supose. I believe I read somewhere on here about how there was already some other classes and sub-classes planned with names ready, I think one of them was called Soothsayer. Edited July 12, 2022 by Mister Lahey 1 Link to comment Share on other sites More sharing options...
Wondertje Posted July 12, 2022 Share Posted July 12, 2022 1 hour ago, Mister Lahey said: I believe I read somewhere on here about how there was already some other classes and sub-classes planned with names ready, I think one of them was called Soothsayer. Do you remember where this was? I searched soothsayer and found nothing, would love to read it. 1 Link to comment Share on other sites More sharing options...
Mister Lahey Posted July 12, 2022 Author Share Posted July 12, 2022 2 minutes ago, Wondertje said: Do you remember where this was? I searched soothsayer and found nothing, would love to read it. I don't remember It might have even been the Discord or some other website of a private server. Link to comment Share on other sites More sharing options...
Loerslang Posted July 12, 2022 Share Posted July 12, 2022 5 minutes ago, Mister Lahey said: I don't remember It might have even been the Discord or some other website of a private server. I think you might be confused with a different private server? I also searched the Discord but didn't find anything about a Soothsayer? I must say it is an interesting name for a class! Link to comment Share on other sites More sharing options...
Ed Posted July 13, 2022 Share Posted July 13, 2022 -1 for me. if this should happen armors should be variety also. also remove the classes and give a wide variety of skills from all classes removing some of the ones with same effects. since this game has no buffs lets just be all visitor with different masteries, like you are against an enemy with close combat skill and you are a half ass bitch, you use bow/andskills when he is far and when he comes on melee you switch with sword/andskills. for me that kind of stuff is diversity. Link to comment Share on other sites More sharing options...
il Posted July 18, 2022 Share Posted July 18, 2022 On 7/11/2022 at 10:46 AM, Ashura said: i.e muses can wear soldier gear for added defs and soldiers wear muse gear for added m-def I remember there was an era in one of the ROSE versions where you could actually get versions of the soldier gear that didn't have the soldier job class requirement, I remember having a bunch of different armor like that and running around as a muse with soldier gear on. Not sure if this was intended or not, but it was definitely a thing at one point. Link to comment Share on other sites More sharing options...
HoneyBuns Posted July 18, 2022 Share Posted July 18, 2022 1 hour ago, il said: I remember there was an era in one of the ROSE versions where you could actually get versions of the soldier gear that didn't have the soldier job class requirement, I remember having a bunch of different armor like that and running around as a muse with soldier gear on. Not sure if this was intended or not, but it was definitely a thing at one point. It was at NA when they first changed to evolution, some of the old gear from iROSE days had no job class requirements. Those items were called "ancient" and anyone could use them. Not sure if some people had whole sets but I only had the chest parts on my first game account from around 2009. It was tough finding shoes that didn't look hideous, but it was definitely fun running around wearing them 1 Link to comment Share on other sites More sharing options...
TheShredr Posted July 18, 2022 Share Posted July 18, 2022 I do not like the diversity option. Maybe just try to balance the different weapons availabe to the classes. Link to comment Share on other sites More sharing options...
Ashura Posted July 18, 2022 Share Posted July 18, 2022 10 hours ago, TheShredr said: I do not like the diversity option. Maybe just try to balance the different weapons availabe to the classes. Weapon diversity is going to open up a whole new can of worms, as then the debate will arise around skills diversity as well especially around champs and raiders where all the skills tree are the same even though you are wielding different weapons. Link to comment Share on other sites More sharing options...
Ashura Posted July 18, 2022 Share Posted July 18, 2022 13 hours ago, HoneyBuns said: It was at NA when they first changed to evolution, some of the old gear from iROSE days had no job class requirements. Those items were called "ancient" and anyone could use them. Not sure if some people had whole sets but I only had the chest parts on my first game account from around 2009. It was tough finding shoes that didn't look hideous, but it was definitely fun running around wearing them Talking about hideous, imagine running around in a dress for most levels. 1 Link to comment Share on other sites More sharing options...
Loerslang Posted July 18, 2022 Share Posted July 18, 2022 13 hours ago, HoneyBuns said: It was at NA when they first changed to evolution, some of the old gear from iROSE days had no job class requirements. Those items were called "ancient" and anyone could use them. Not sure if some people had whole sets but I only had the chest parts on my first game account from around 2009. It was tough finding shoes that didn't look hideous, but it was definitely fun running around wearing them Love those chest pieces! brings back some good ol' nostalgia 1 Link to comment Share on other sites More sharing options...
HoneyBuns Posted July 18, 2022 Share Posted July 18, 2022 1 hour ago, Ashura said: Talking about hideous, imagine running around in a dress for most levels. It wasn't bad if you were a female lol but mostly I hated how none of the hundreds of pairs of shoes I had on my raider's account looked even halfway decent with those ancient chest pieces. I never knew anyone that had other parts of those ancient sets but I would imagine someone did. It would have been neat to have the whole set of any of them. Link to comment Share on other sites More sharing options...
Mister Lahey Posted August 3, 2022 Author Share Posted August 3, 2022 (edited) On 7/12/2022 at 9:46 PM, Loerslang said: I think you might be confused with a different private server? I also searched the Discord but didn't find anything about a Soothsayer? I must say it is an interesting name for a class! You might have seen this already, but the new classes I talked about are in this thread. Edited August 3, 2022 by Mister Lahey Link to comment Share on other sites More sharing options...
Mister Lahey Posted November 17, 2022 Author Share Posted November 17, 2022 Pardon me for bumping this old thread of mine, but I was thinking about this topic the other day and came to some conclusions. This idea is not that great in a general sense because most classes would not be very viable with a different type of weapon. For example an Artisan or Bourgeois using a bow would always be inferior to their normal counterparts because of all the points invested into DEX as apposed to adding these points into their job specific stats of CON/SEN, same thing with a STR based Mage using a two-hand weapon or whatever. There's only a few builds where an "off-class" weapon might actually work and able to compete: 1. Launcher Knight. This is basically the Xbow knight but using a launcher instead. So they forfeit the added stats from using a shield for the benefit of using a launcher instead, and ofc they would be able to use the Knight skills that require a shield without actually having one equipped. This is something that I would personally be quite interested in playing. 2. Gun Scout. Same idea as above. This class would have to balance their stats around having both high CON/SEN while also adding points into DEX, a build that is not as adept at dodging attacks like Hawkers are known for but would have a higher chance to hit their enemies. 3. Xbow Bourg. Since launcher Bourgs already invest points into STR so they can use launchers this leap is not very great from their normal builds. They would have the benefit of also wielding a shield and could be a slightly tankier build compared to their launcher counterparts. The Bourgeois is already a popular class but Knights and Scouts are less popular and since the Raiders/Champs already have more weapons to choose from I could see these examples as something that could actually work and also bring some more popularity to these second job classes. Link to comment Share on other sites More sharing options...
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