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Feedback on Duels Patch - 2023-09-08


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Thank you for fixing the friend list. The pop up window appearing on a dead players's screen to be resurrected is a very good idea. It would not eliminate botters spinning aoes standing in place, but if they are really afk then, it would no longer be possible for a cleric to just keep reviving them so that they can just keep spinning on auto mode. 

 

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Just my 2 cents. Duels belong in the privacy of training grounds system or Game Arenas PVP tab. I find it sad that so many attention starved primadonas have a need to seek public validation of being digital tough guys. ¯\_(ツ)_/¯

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2 hours ago, ZeroSignal said:

Just my 2 cents. Duels belong in the privacy of training grounds system or Game Arenas PVP tab. I find it sad that so many attention starved primadonas have a need to seek public validation of being digital tough guys. ¯\_(ツ)_/¯

There's great value in your opinion. However, duels are there for when people trash-talk. Trash-talking is a symptom of a healthy community. Attention-starved prima donnas are a sign that the dev team's efforts aren't going to waste. Seeing people acting like dumbasses makes me feel a lot less despair, like we're making progress. I do the ko-fi supporter thing and I don't even have Discord access, all so I can see stuff like this develop. Rejoice!

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Please complete the hidden path in Prison through the cages (5538,5135 - 5535,5121), it needs literally just 5 meters of pathable terrain. If you could make the walls impermeable to ranged attack, that'd also be neat.

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Nice update!

The drop asterisks (green/red) are still a bit wonky. If you’re in a group other group member’s drop will show as red asterisk but still available to pick up regardless. If someone leaves a drop on the ground the asterisk changed from red to green but still can’t be picked up when it changes to green, until the last few seconds until despawning.

Dueling doesn’t work between the two allowed clients per person. It pops up the message saying you can’t duel yourself 🥲. Would be nice to be able to duel my own characters. It could also increase other player’s curiosity. Especially at lower levels.
 

Some skill animations tend to freeze up sometimes shortly when cast. Might just be a fps issue. 

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Nice new feature that Duel. You worked it out great! 😄

The only thing i am against is the usage of the red/green asterisk. It's a cheap solution and i am convinced you can do better then this. Why just remove that asterisk when you cannot pick it up and show an asterisk when you can for example. This way you don't need to swap colors. Or even better: Show the item with a colored name (like currently) means you can pick it up, show the item name in grey (even if it's a rare and such) means you cannot pick it up.

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On 9/10/2023 at 1:11 AM, DoubleRose said:

Revive consent should be only in AA, CD, and DP. Or change it to you will be revived unless you say no within 5 seconds. In 95% of cases, the player wants to be revived, so that should be the default.

They already stated one reason is to prevent harassment. It's not just in pvp areas but in all areas. It can definitely be abused to wipe out someone's exp when they're afk.

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10 hours ago, Ghoster said:

They already stated one reason is to prevent harassment. It's not just in pvp areas but in all areas. It can definitely be abused to wipe out someone's exp when they're afk.

Wipe out the exp of botters? Record them start spamming aoes until they die again to prove someone's botting? Sounds like protecting botters at the expense of normal players. 

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12 hours ago, DoubleRose said:

Wipe out the exp of botters?

Botters are not the only ones that go afk. It's one of the reason I was always hesitant to go afk in parties instead of closing the client, even if they want me to stay.

 

12 hours ago, DoubleRose said:

Sounds like protecting botters at the expense of normal players. 

Same thing can be said for harassers.

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2 hours ago, Ghoster said:

Same thing can be said for harassers.

I don't know of any cases of harassers, but these alleged harassment cases could be avoided if the popup only happened due to *multiple* revive attempts. Then we would only have to deal with the clunky window when necessary.

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9 hours ago, DoubleRose said:

I don't know of any cases of harassers, but these alleged harassment cases could be avoided if the popup only happened due to *multiple* revive attempts.

Stopping harassment only after damage has been done. Proactive is better than reactive.

9 hours ago, DoubleRose said:

Then we would only have to deal with the clunky window when necessary.

I don't know what you mean by clunky window. It's the same size as the party/group/trade confirmation. Among the MMO's I played, this was the only one where permission was not asked for resu. I find that clunky.

Harassment is not the only thing it's supposed to solve. Quoting the patch notes:

Quote

In general, we believe the player should be able to control whether they want to be revived or whether they would like to respawn another way.

There are times when I want to go back to town instead of being resu'd. The feature shoud prevent that from happening.

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9 minutes ago, Ghoster said:

I don't know what you mean by clunky window. It's the same size as the party/group/trade confirmation. Among the MMO's I played, this was the only one where permission was not asked for resu. I find that clunky.
 

If it's not clunky to click on a window after you die, how come it takes longer for you to do that compared to the cleric noticing that you died, targeting you, and casting the slowest skill in the game?

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2 hours ago, DoubleRose said:

If it's not clunky to click on a window after you die, how come it takes longer for you to do that compared to the cleric noticing that you died, targeting you, and casting the slowest skill in the game?

 There was a LOT of resurrection abuse happening in Game Arena, specifically AA, where a cleric on a players own team would spam rez that player so the cleric's friends on the other team could continually kill them again for points.  The player being rezzed against their will had no recourse at all.  

While this solution might be perfect, at least it gives each player the right to decide whether they want to be rezzed or not. 

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17 hours ago, DoubleRose said:

I don't know of any cases of harassers, but these alleged harassment cases could be avoided if the popup only happened due to *multiple* revive attempts. Then we would only have to deal with the clunky window when necessary.

It's exactly the same when you die inside a zone. You get a popup if you want respawn in current field or saved town. I don't really see the problem of having this popup when someone rezzes you. It's a much better way and gives the player control on what the player actually want (instead of what the cleric or team wants).

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Duels are awesome, I’m very happy the feature was implemented. However, ranged players I feel are at a pretty big disadvantage as the dueling “arena” is very small, and to a certain point, it partly defeats the purpose of playing a ranged class. Ranged classes typically have less defenses than melee characters, and players who choose these classes have that understanding and accept that weakness, because the class comes with benefit of being able to attack at a distance. When the ability to attack at farther distances, is taken away, due to the small “arena” that  significantly diminishes the value of the class and makes them less desirable  to play in this type of activity.

 

On a separate note, I like the idea of having resurrection confirmation, in game arenas. However, when leveling in a party in the open world or farming, or anything in a group setting, it feels very discouraging, and like an annoyance not only for the cleric, but for the player too. You basically need to be pretty fast in accepting the confirmation when a cleric revives you, or else the confirmation disappears within 5 seconds (the same cooldown as res) and the cleric has to continue using the spell on that player. It just seems punishing for no real reason. 
where as in game arena, you know the player is going to be very fast at accepting the confirmation, as it is a competitive environment,  and you don’t want to waste any time. Having in a a casual environment such as leveling, the mechanic just adds unnecessary stress.

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On 9/9/2023 at 7:49 AM, ZeroSignal said:

Just my 2 cents. Duels belong in the privacy of training grounds system or Game Arenas PVP tab. I find it sad that so many attention starved primadonas have a need to seek public validation of being digital tough guys. ¯\_(ツ)_/¯

Sounds like something a noob would say 

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