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Ed

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Choropy

Choropy (3/14)

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  1. so! here we go again 1) is there any changes about the maximum client (2)? 2) what buff would i get with cleric bourg duo? 3) I've heard a rumor of resetting the game again, this still a'int the official release? 4) how active is this game? by hardware not by character count. 5) how's the exp rate? I don't mind a low item rate, since items lingers. (I wish it could be faster so that players meet faster makes it not look like a dead game.just my 2cents)
  2. so characters here have a buff of their own? adding them to one another's buff will complete a full basic+party buff? so, if instead removing the buffs from cleric, why not just rescale it on a lower level? something between weak to regular buff? also make weak buff scroll free of stamina so everyone that don't want have a cleric can have access for missing buffs?
  3. still make players buff dependent cause a little something is always better than nothing. but i think it makes sense if cleric can full basic buff itself but can only share a party buff on full or half effect. cleric should just focus on defensive buffs not on offensive? maybe?
  4. Ed

    gems

    what do you mean sir? you cant do the same here from the "A" cos this server has only 2 clients max and clerics has no buffs. also stockpiling/hoarding is the part of how can you handle the market XD but that's out of topic, let's just stay at the gem drop rates.
  5. in the server i am currently playing, they removed the lasthit thing, who hits the mob first will get the drop so ksing isn't a problem. about the party items theres no really a good way to distribute it evenly, specially on high tier drops. so you should really party on with someone you really trust. in my case, myself XD
  6. let's face it guys, buffs are so imbalanced early game, specially if you have high int. so i prefer that they should remove it. just rescale the stats of the high level monsters. cos buffs makes it so easy to make another character when you have a full int cleric w/buffs, makes it easier for griefers/trolls who doesn't want to make their characters be hunted or be KSed on farm sites to make another character that does all the shitty things to ruin other players game experience. edit: i even prefer to remove buffs to all classes at all if not just a base attribute buff for each class. leave the buff scrolls, and make partybuff scroll exclusive for cleric advantages. and give cleric regenerative buffs like heal per sec and +/- a moving orb that regenerates hp? that's killable.
  7. yes, im kinda greedy if it comes to drops XD, also cutting drops is just pain in the ass. so you mean u can open another client with an extra step? XD i guess the most efficient way to catch a bot is to add a captcha on random clients, specially to those ones that not on focus on a long time.
  8. as durability influences dodge on armors and hit rate in weapons. (not sure if it is like that here) from what i see, the higher the lvl the item, the more chance you get them with dura 50 - 100 while lower tiers has 20 - 50 base dura. so i would like to suggest that give every armor a base and max durability available. like 40 - 60, so a maxed out item would be really precious and will be totally godly, wont flood the market. market will also be lovely since stats/duras varies, players will also much likely use what ever best thing they can find as possible and makes every player not so choosy on using a not maxed out item.
  9. so the reason behind the 2clients max is this thing called dungeon? i don't know anything about it but if that is the case, why not MAC limit? 1 for that dungeon thing. and if you do that dungeon thing, if it requires the players focus to not grief and leech, auto terminate other instances? maybe, idk what i am saying or how hard that might could be.
  10. exactly, somethimes i don't want to interact to a player cos most of the time, they are toxic XD
  11. can we please increase the cap on at least 5, so that while we farm we can craft and vend? just monitor the account/character reported if someone found them suspicious on botting/using 3rdparty programs?
  12. Ed

    gems

    but this may be too much work for the devs since price fluctuate every now and then. yizz brutha. hahaha i know, but it really a good countermeasure to leave the gem drops to 1piece a drop, in that situation, you will really not just think twice and must really be sure where to put your gems since it can either break or degrade.
  13. Ed

    gems

    i'm currently playing on the longest running server of rose, so i suggest that please limit the gems drop to 1 and [1] so that their value wont diminish so much like a trash and can still be flexed as long as this game is alive.
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