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Oziarch

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Everything posted by Oziarch

  1. Maybe instead of nerfing the mana shield you could add some more pvp unique skill books that add a "dispells shields" effect to some skills maybe for bourg and scout.
  2. Not sure if you are trolling or serious, but alt + F4 is the windows command to kill the currently active process. AKA key board command to press the close button.
  3. i haven't seen orange, but yellow is non-repeatable, blue is repeatable, and green is completed.
  4. One of the devs in discord posted how to select a specific one instead of having it rotate you can search there for it there
  5. I understood that what I was asking is if its like 1% 5% 10% etc. if its not known, I can always test when game comes out
  6. What benefit is there from having the elemental advantage, I'm assuming a % increase or decrease in damage?
  7. I doubt they will remove the stats from items and leave them in the item mall. I think it's more likely that the items in the item mall that currently have stats will be taken out of the item mall and added into the game from other sources. For example the Shamrock Hat could be added as an extra rare drop from the leprechaun chests, the servant uniform could come from a funny quest line in Junon Polis where you are helping Harin (she wears a red recolor of the maid outfit) set up a new store or something, and the rain boots could be added to a new spring time event.
  8. Clarifications: Main Stat: STR INT DEX CON SEN CHA Secondary stat: AP, Crit, Def, HP Etc. MS: flat main stat %MS: percent increased main stat MS Base: The amount of MS allocated from stat points MS Gear: The MS from gear and gems MS Buff: Flat MS gained from party buffs In the NA Rose skill update some calculations were modified. One of the big changes is that any +% main stat only scaled on the base main stat of your build. This rendered all main stat gems basically useless. I would like to see the formula change reverted. Current Formula: MS Base * SUM(%MS GEAR) + SUM(MS Gear) + MS Buff Suggested Formula: SUM(MS Gear + Base) * SUM(%MS Gear) + MS Buff
  9. Now that every class has an equal share in buffing, every player will be expected to have a charm set to equip when they are buffing the party. I am going to list the best items for each slot that I can remember. On a side not many of the items came strictly from the item mall so they may not be achievable on the current version of the game at least until a new way to receive the items is added. Every piece will ideally have a 30 charm sub stat. Beryl [7] is less charm unless you have 400 base charm in your build after the main stat changes that came with the latest skill update to NA Rose. (I didn't play while Beryl[10] existed so I don't know how much base charm would be needed to out scale the 30 charm sub stat) Head: Shamrock Hat (Item Mall) Leprechaun Hat (Event) Body: Servant Uniform (Item Mall) Hands: Moldie Innertube (Event) Boots: Rubber Rainboots (Item Mall) Face: Heart Sunglasses (Event) Back: Summer Backpack (Event) Weapon: Highest Level Legendary One Handed weapon you can equip or Hammer if Artisan Offhand: Tutankhamun's Mammy or Mummy Doll Ring: Beautiful ring Necklace: Hiria's Tear Earring: Beautiful Earing
  10. Pots have a pretty long cool down in NA rose
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