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nonamed

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Jelly Bean

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  1. look like everyone disagre with my idea.. i just want to make pvp alive, training ground look like dead map, because nothing interesting, everyone just doing pvp for fun there, not get any except it..so everyone just like to do pvm all the times and just doing dungeon i think.. people who love to do pvp, just doing Akram Arena..for me, just doing AA is bored everyday, need something new about pvp..if clan field is alive, every clan gonna enter thats map to farm cp, because they got something from it (clan points). like Turak quest, that quest given lisent U, they will protect the map, and only strongest can owe that area, and if another clan want to get and do that quest, they should compete it.. if you guys doesnt agree with my idea, maybe, reduce the clan points from normal monster, and make it big amount cp from clan field monster. 20:80 its good i think.. 20% amount from normal monster and 80% from clan field monster. let say if killing 1 terrasaurus given 500 cp, reduce it like 50-100, or below it is good, so player who want to farm it, gonna think and go to clan field to farm it, and for clan field monster like 300-500 each normal monster and for the king like 10k-30k.
  2. I have an idea to make pvp more interesting and fun.. can you consider activating clan field as a place to look for clan points, instead of getting clan points from normal monsters in all maps.. so clan points can only be obtained from killing monsters in clan fields ..everyone definitely needs clan points to improve their clan skills, so they will be competing to get those clan points..I hope you read this, and consider my idea, so that this game becomes more exciting, and players don't feel bored . because many players really enjoy doing pvp
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