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cyaneyedlion

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Posts posted by cyaneyedlion

  1. 17 hours ago, Vexoi said:

    Hi cyan, please make sure you read the rules before posting on the forums.

    First off, I don't see why a cleric would go with str because of some of their passives which highly favor dex builds for dodge, attack, block rate. ANd clerics do not scale off of int for buffs and heals, they scale off od charm.

    Second, there are already so many different builds for every classes, so maybe you can elaborate a little more?

    If they are able to equip shields in help aiding with damage mitigation would be a positive aspect of going STR and these are just suggestions to prompt ideas of new things. As responded in another post different versions of rose use different stats for buffs/heals etc. formerly INT was the stat I knew to increase healing and buff potency so that is my reference point. 

  2. 7 hours ago, Vexoi said:

    I just wanna point out that INT does not affect buffs or healing, charm does, as I mentionned in my reply from yesterday in this thread...

    I just think that saying should remain the way they are "because that's the way it was" doesn't make it a good argument. Women used to not have the right to vote, thank god they do now.

    Different versions of Rose use different stats to increase buff potency. I don’t remember which version used which but I believe NARose used Int for buffs whereas iRose used CHA. & comparing womens rights to vote to an in game character’s stat distribution and play style is irrelevant context that does nothing to support wanting a GAME CLASS that had no social scrutiny placed on it as a valid argument. 
    Offer better solution’s than blank posts about. My suggestions were to enhance different aspects of game diversity something you are clamoring poorly about. 

  3. Having build diversity based on stats and equipment could be an interesting direction for the game. 
    Champions that want to tank while doing decent damage could go STR/SEN(or some other stat) while a pure damage Champ could go STR. Individual builds would be more suited to play style and creates even more diversity in builds.  
    Other classes can use this same approach IE the Cleric.

    DEX/INT- DPS Cleric

    STR(or SEN)/INT - Tank Cleric

    INT Pure- Buff Cleric. 
     

    These are just a few ideas I think could be interesting.
     

     

  4. On 3/16/2022 at 1:41 PM, OwlchemistVile said:

    I want to clear up some misconceptions here.
    "Now I’ve heard and read, that the developers intend to remove offensive buffs from the cleric and give the other classes a class specific party buff"
    Other classes in NA have for a very long time, already had their party buffs. over 5 years easily. That wasn't a new element, the only new part, was Clerics not having ALL the buffs. 
    "Clerics, on their own, are just not very strong"
    Debatable. They're the only class capable of healing themselves reliably. Their damage may not be the BEST, but it's actually not the worst. There are good and strong ways to build a Cleric for damage in NA. 
    "However, any other class can just use heal potions and food to recover missing health,"
    Potions have a cooldown, and food items are not allowed in any Game Arena mode. You absolutely REQUIRE a Clerics heals [usually Salamander Flames] for a long gearing period at end-game while doing Dungeons, Arenas, and even some end-game open world Bosses.
    "and take a portion of not only their exp"
    This isn't a mechanic in NA's code. There is some net-code problems with Party feature, but that's a different problem currently.

    The tether/link ideas are interesting. And I also like an idea I heard prior being an "aura" style buff system that requires you to stay near the person who gave you the buff.
    The bubble's are actually MMORPG standard fan-fare and a perfectly fine idea. There are 2 main types of healing in RPG's, Restorative support that recovers damage after you've taken it [Heal], and preventative support that protects you from an amount of damage before you take it [bubbles/shields/barriers].
    The drop rate increase I personally don't like. That just means if I go farming for literally ANYTHING in end-game, I'm going to be at a disadvantage without a Cleric [who might also snipe my loot while they AFK to "support me".] Not a fan of this one. Plus that's more of a Dealer identity, not a Cleric.

     

    Removing some of clerics buffs does kill solo aspect. While also shifting buffs to be more class specific does nothing except change the dual client aspect to the class that offers the most useful damage buffs. In this case probably soldiers. Which then becomes a cleric soloing with a soldier mule for the remaining buffs they lack. It kinda doesn’t change any of those perspectives in the grand scheme of things.

    edit* - I think an interesting way to change up the Cleric is to add build diversity. With 3 or more options. If I build a STR/INT cleric I have a cleric with good buffs and tanking capabilities that can act as a frontline to allow for Champions and Knights to provide big DPS or barrier support capabilities from a knight, while doing great damage. 
    Second would be a DEX/INT cleric. This build would provide extra attack speed and movement speed with great damage and decent support capabilities from a cleric. This would act as a DPS cleric. 
    & finally a pure INT cleric build could act as a healer and buff member, this build allows for Solo-building with the dual client. Having options as a cleric would be really enjoyable and a good way to diversify the class. 

  5. Just watched the Alpha live stream. Hyped for the game to come back. However as a cleric main it really pains me to hear the classes defining features are being gutted.

    It was awesome being able to stack up your friends to help with leveling progression. But without their buffing tools they become a heal bot. /:

    I understand the switch to making them more active party members, but that changes their function into basically a second mage which I think is redundant 😦💔 Its kind of deterring me from playing the game when it releases again.  

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