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SlothnessMonster

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Posts posted by SlothnessMonster

  1. down side is weapons is a rare drop so u will have to buy them to disassemble them. the higher level the weapon the more u can get but keep in mind u have a chance at 4 diff kinds of blades dropping from weapons not just beam

    • Like 1
  2. So i have made a dealer and am quickly running out of room in storage maybe add more storage or a way that dealers can add more storage.

    In Na rose premium acc got more storage which i am assuming wont happen in this version

     

    Also 1 slot in character storage seems to little maybe 2 or 3 slots with so many things binding to character on use

    • Like 1
  3. So its been a while obviously and i cant remember how to get the swimsuits, lifeguard outfit (I thought was summer event but seen one in game already) and the lifeguard whistle.

     

    So far i have the 2 life bouys, water pistol & flippers but cant for the life of me remember how to get the other stuff

  4. im having the same problems and im only lvl50 dealer, i had hoped the prices of stuff would have been adjusted before launch since they where raised so many times due to in game inflation...

     

    I keep all drops i know ill use for crafting but dont have enough to craft anything to sell ad cant afford to buy the mats to crat...

  5. As with alot of other people I enjoy collecting costumes however they just take up so much storage (& if you have a crafter you already have no storage space).

    I know in NA they added an IM storage but with all the p2w gone maybe we could change this to a costume storage for all costumes be it IM or Event.

     

    Cheers Sloth

    • Like 3
  6. 5 hours ago, HoneyBuns said:

    Well apparently I can't add a reaction because I've used too many today lol but I'll "like" it tomorrow. 

    I remember seeing many of your toons around Junon Polis.  I'm jealous of the back items you have on your shop image.  Were those wings from testing on Pegasus or something?  I always wanted them and that coffin back item but never got either.  Nice purple Castle Gear too.  Mine was red 😄

    yes those wings were for doing the Pegasus testing (I believe it was the dealer update from memory)

    • Like 1
  7. 2 hours ago, OwlchemistVile said:

    Unlimited. Free. Maybe a 10-30minute cooldown per use. 
    Adjusting your build to participate in content is fundamental in every game. 
    Asking players to level 3 characters just so they can do Dungeons, Farming, or PvP is nonsensical and an antique / archaic way of looking at it. 

    Once again, it's nostalgia limiting scope of vision. Stop making compromises because we never had resets and just ask for what everyone really wants. Respectable, free resets within reason, that allow 1 player character, to do all forms of content with minor adjustments on reasonable cooldowns. 

    none of this needing to have a PvP loadout, and PvE loadout, with level specific resets and or paid tradable/non-tradable reset, like. Just stop complicating it. 

    I like this idea even if it is a longer time limit like once every 24hrs or something 

    • Like 1
  8. 3 hours ago, MagicianTrent said:

    You spend weeks if not months gathering enough mats to craft a high level gem. When you go to craft a level 9 or 10 gem and it fails you are ok with it? Same goes for refining?    These things need changing.

    An definitely I'm not talking about Irose type of crafting. The mats should be specific for whatever you are making.

    I honestly don't mind the old Irose refine system if they adjust the rates a little so its no longer requiring p2w items like the current NA version I'm good, Hell I'd even be happy if items broke when refining again it made Dealer crafted Eq actually wanted & having a ref9 actually meant something.

    I also had a con Arti and crafted Gems with enough con I don't really remember failing very often (& I didn't have max con)

    I understand with most items being ACC & Character bound now makes refining lower level gear less useful because you cannot sell it on once you are done with it anymore but,   There still needs to be some kind of challenge to getting the best gear in the game by removing the gamble completely and making it expensive per ref as you say could work but I don't feel it would be as rewarding for me

    I understand the current gamble can also be expensive (Especially Irose with stuff breaking) but I did enjoy it and while I'm sure I'm a minority others would have liked the feeling of getting that ref9 far more then the days of ref20

    I'm open to things changing but I did enjoy the old way so maybe not everything needs a drastic makeover?? 

  9. I like the gamble on refining & crafting stats it makes it more rewarding however i agree with keeping the refine system using bindi/tali + powder & or lisent depending on the level of refine.

    I like ref9 but really as everyone has said the number is technically arbitrary and can be anything though I feel people will like to see the bigger jump in power that comes from the lower ref limit??? idk. As you have said these are parts of the system that where gradually made more p2w then the previous Irose versions and definably need looking at either way to bring them into accordance with a non p2w play style

    Loot drops I agree also need to be revamped especially Boss drops as said above over time I feel things where adjusted more and more to require p2w items

    Crafting like in Irose would be nice u had a "Base" Material so wings needed cloth the better the quality cloth u used the better chance at crafting both success rate & stats. but i believe they removed this to make all materials useful rather then just the high end ones?

    The Craft success is fine how it is as it is geared towards your characters level & con

  10. 18 hours ago, SirGar said:

    I say we stick with what we have now -max refine 20

    Just like we're keeping the level 250 cap

    Focus on fixing bugs and duping...

    We'll all get used to it and, most importantly...

    Start playing!!!!!!!

    Item refine will need to be adjusted regardless as it is currently geared towards pay to win items being mandatory which the dev's are removing.

     

    I think the system with powders & lisents improving the % chance to refine is fine but they will need to adjust what those %'s are going to be to suit a non pay to win game style

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