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Ashura

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Moldie

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  1. Put your money where your mouth is. If you present it to the devs like @AustinBomb then i am sure they will approve it. Just make sure the criteria and comp rules and regulations are established then i am sure you can make it happen. P.S you could perhaps rope in @HoneyBuns (she's a sucker for pageants) i am sure she would love to be a part of it
  2. I agree that is one of the first thing you associate when entering Junon as a new player when you see this huge market place where you can shop until your (7)hearts content but unfortunately as it was iterated problem more times than the amount of zulie in game no one has that amount of time to peruse all of the stores and still try and get in quality game time. There is place for both i can assure you that, if you look at the amount of shops on the other planets it tells you that loud and clear, i don't want to every time i am on Eldeon or Luna if it was still the old version of Rose have to keep going to Junon and look for weapons to cater for my level and spend 45mins-2hrs looking through shops trying to find a bargain somewhere or the gear with the best stats. I just don't believe that there isn't room for both considering the devs want to modernize the game to make it appealing to new players but do not want to lose that nostalgia and appeal it had all those years, and a lack of options to obtain currency and gear options that is not just appealing aesthetically but actually useful in battle, currently the meta is exalted gear with a unique weapon and this is (un)fortunately driving by the veteran player base and lack of useful lower gear other than uniques. I understand it is difficult for the devs because there are a lot of valid points a lot of the community is making but the question they are stuck with is "Where do we start, who do we appease first" It will take time and i have faith in this team that things will get better it is just a matter of we all supporting them through thick and thin.
  3. For a second i thought i was reading one of Bobbity's master pieces. Congrats @Seanos on level 205 all those points you have mentioned is all really valid and definitely points of concern for new players to navigate through. The main problem is that one of the key fundamentals of any MMO was removed and not a lot of adjustments were made in the game to compensate for that lose. I am referring to need to have money in game to be able to reach your goals and make the game enjoyable and entertaining. Ever since zulie was restricted in the game a lot of players who started today has been crippled, lets take the Orlo daily quest which was restricted to 2m per quest everyone else who has arrived after the nerve has already impacted negatively and yes the saying might be "early bird catches the worm" but the fact of the matter is that all those veteran players who knew about it already reap the benefits and is already at a huge advantage compared to the rest. A player driven market is a positive but also a huge negative in my book as you look at the prices to buy items compared to the pittance new players get for selling their items to veterans who know the market in and out. Almost all the NPC gear prices are the same as when the game started and with very limited weapon drops for players to be able to sell due to the convoluted drop table and making most crafted items redundant. Another problem in the game is the long cooldown period for low level vials which does not really help you save your precious food that you might have purchased because at the end of the day you will still have to use it just to make sure you don't die waiting to use another vial. Unfortunately as in live we do not want to leave any situation feeling like we have lost and the need for validation is also a detriment as to why we can't evolve as a species. I am currently enjoy leveling my mage i intentionally duel client to party myself to stop people from hindering me from having to group up and i am actually enjoying only using the single target skills i feel a sense of satisfaction when achieving something on my own through hard work and dedication. I recently played my lvl134 bourg in xita and strangely enough we were an all dealer party and was really cool just banding with the guys but i felt power creep as we were struggling to kill pincers (Queen) faster than a fully specked out bourg with an AoE mage. My atk spd was 0.86% as well which also didn't help the situation. There's a lot i still want to say but i am gonna cut it out short here and thanx for always posting these informative posts i really enjoy reading them.
  4. You that is a bit of a problem because the devs had the option of moving away entirely from this format of ROSE by migrating everything to UE but opted against it and decided to continue forward with what is already in place, will that be a good or bad thing only time will tell and i love the optimism they have regarding tackling this daunting task uncovering everything that was hidden within the games code and understand what can and can't be done. They're main aim is to introduce the game to new players because that will benefit their plans in the future as the community/player base i would not say it is dwindling but it is competing in a space that is in a state of flux(noun) and there is a place for ROSE to thrive. Unfortunately a lot of clans are currently using this method of botting to acquire clans points to unlock clan skills so it is something that is a bit of a nuisance and having to clamp on this would greatly impact efficiency. The devs have however clamped down on botters who were using it to exploit other avenues of the game and always has a close eye on these types of exploits i have seen numerous times Drezynit traverse the planets looking at key spots.
  5. That's not the complete set. Where are your shoes?
  6. How can you determine that? I have also come to the same some sort of conclusion but i do not have any definite to validate my point. What other players mainly say its more or less a time based factor that determines the quality and quantity but still nothing conclusive.
  7. The drop system is a bit of a weird one to understand in most cases you will get more rare to very rare drops as oppose to in terms of uncommon drops. The gem drop percentage has to be increased across the board even gem boxes from ghosts seems like more like a phantom drop nowadays, also more skill books drop from them and not just a skill book i.e 1 x sacrifice i get 2-3 at a time.
  8. Every time you want to do the quest you will need to have at least 10 shamrocks in your inventory
  9. Perhaps make it so the NPC's only appears when there's an event on every planet and have a costume to mark the even.
  10. Okay i did a quick analyses of this quest and would like to suggest that we make easier for newer player to do these types of quest because it is quite expensive and not really all worth it considering the only meaningful reward is the cart. I am currently level 112 and leveling on Luna, intentionally did not by me a cart or a mount to see how much it would cost me to traverse the majority of ROSE planets and if it is possible to just use the good ol pegs. This is the breakdown i currently have of the quest and how much it costs. The reward for the quest whether you go option 1 or 2 is 24.9K zulie and your choice of reward whether it be schematic(1) or leprechaun box(2) These prices are based on AVRP. Eucar scroll - 6.4k Trip from Luna-Junon - 5k Zant scroll - 2.5k Junon scroll - 3.8k Trip back to Luna - 5k Total traveling cost - 22.7k Quest Reward 24.9k - Travel Cost 22.7k = Actual Reward 2.2k and schematic or leprechaun box I hope the team can look at this and perhaps add annual event NPC's on each planet just to make things easier for all concerned.
  11. Nice experience i like to help out players as well if i have mats to hand them to craft items, i am currently using a buffalo backshield on my mage wish i could actually use different ones but that is mainly on certain levels that we can equip them. A lot of players new and old do miss a lot of the Rose experience by breezing through game trying to reach max level and when they have to solo play or start a new character trying to do the storyline etc they get bored quickly because they are not use to struggling and revert back to the fast paced group/party aspect of the game and then a different set of boredom sets in. My very first character is a scout stuck on lvl178 my 2nd character is a level 248 cleric and then i have a few mid 150-170 as well, i am honestly struggling to level my scout because the character/class does not feel the same i do not get the same enjoyment i use to have. Partying could resolve the issue but that would feel like a cop-out.
  12. all ammo and arrows should also be removed, sometimes the costume tab should also be empty no gear on in that section as well
  13. Its not your fault the drop table and the dealer/artisan class still has to be looked at overall a lot of these materials had a use in some or other iteration of Rose so your PoR will most likely be from which edition you migrated. There is a quest in El Verloon from i think Orias where you kill 20-40 rackies which rewards you with health vials, it is a repeatable however. The Rose community is also helping tremendously to improve the game and trying new innovative ideas to help with creating an enjoyable environment for all. Also there are a lot of helpful and friendly Roserians (not you Roserian) in the games official discord channel who is more than willing to help and also try and join a clan if you can to help with gear and other items that you can use.
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