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burymeinmsg

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Everything posted by burymeinmsg

  1. Hi from Australia as well
  2. +1 Rose's biggest problem isn't awareness. It is that it is a 15+ year old game that is competing with an ever changing market of gamers that want something different to what gamers wanted 15 years ago. Just make a good game, everything else will fall into place.
  3. I only played iRose as well, but seems like this team is changing much of the game compared to the previous iteration of NA Rose. So keep in mind that any guides might be completely outdated on release. That being said catching up on the major changes would be a good primer to dive into this new version.
  4. Definitely PvM/E combined with the social aspects of an MMO. PvM/E alone sucks but, in a guild working towards a singular goal? That's pretty fun.
  5. Name: Anthony Gender/country/age: Australia (Not a single aussie here yet?) Favorite monster: Candle Ghost Favorite places in Rose Online: The Junon Maps Things you hate the most in Rose: I've only played Private iRose servers, so anything that deviates too far from that and becomes too P2W. Anything you want to say? If you're Australian hit me up on discord burymeinmsg#7228
  6. To be fair, and I could be wrong, but seems like the original team had the most resources of anyone developing rose in the last 20 years. I definitely agree though. Let's hope this new team can make some positive changes to the game though
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