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Gangsta D

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Posts posted by Gangsta D

  1. 1 hour ago, OwlchemistVile said:

    As the suggestion echoes, I'd like to stress that this method crafts items 1 by 1 until the entered amount is achieved, and that it should be done specifically that way. Time to craft items is part of the value they inherit on the market. If you had the ability to craft 1k items in 1 second, their value would plummet. Love the idea HB's.

    I think that's actually a really good point with pinning value to an item... "Make X" would be nice, but I do suppose the value of multiple crafted items would drop... I put up a post the other day about disassembling items and being able to see what they can potentially be broken down into and the chance of receiving would be good - I remember watching your stream with the HERSIAN grind ahhah and B3 (violent_priest here btw)...  That would be a great update to crafting so to speak...

  2. 12 hours ago, MittelDank said:

    Maybe PurpleYouko will just make their compendium again but I am slowly working my way towards an "ARMORY"

    I have found the LIST_BREAK stb which seems to show material numbers but I cannot for the life of me find where the materials themselves are at to correlate the list
    image.thumb.png.a95beeacb1dece8be06213ba94dec5e5.png

    Oh my god I might have just found it!
    LIST_NATURAL.STB

    image.thumb.png.d7a04b71896e4fa845c1510d7e375b74.png

    The problem is the "Material No 1" column of the list_break does not match up to anything in the list_natural... as far as I can tell the only thing that is actually unique for the list_natural is the icon number and even that doesn't seem to match up to the list_break.....

    So i am stumped for now....

    Wow... It looks like you have a ton going on... An ARMORY for ROSE ONLINE Official game would be extremely beneficial to the whole community, its very own - almost WIKI like content would seriously be fantastic... Keep up the great work :)) 

    • Like 1
  3. 13 hours ago, PurpleYouko said:

    Since craft recipes and breaklist tables are contained in STBs I bet I could throw together a utility that would automatically load up the break table (with reduced amounts just to make it fair) in under an hour. lol

    Stuff that isn't actually craftable would take a bit longer though

     

    Man... If you could create something like this and for it to possibly be implemented that would be outstanding... A real QUALITY OF LIFE update indeed.

    • Like 1
  4. Hello Everyone!

    I've been following owlchemist_vile on Twitch recently (Loving his streams! Great engagement with the content etc)...

    I did notice however that today he was just disassembling random items from the vendors over and over again.. sort of like a trial and error - now he was obviously looking for specific materials to make his next item, but he didn't know what he was disassembling from the shop and what they would give him.... I think a reallllly strong feature for the whole game would be to make an in-game wiki or update the disassembly table to see what items being broken down are going to potentially give you and their chance to receive etc... 

    Edit: I think its call an ARMORY - Lists all the maps/drops/zones/info about items etc.. - Having this in game would be helpful.

    • Like 2
  5. On 1/13/2022 at 4:38 PM, PurpleYouko said:

    Not really an option here.

    My kids were the ones who introduced me to the game. They are both over 30 and married now. 😆

    Hahah this cracks me up. I'm almost 30, I grew up playing these games back in the day.. I remember I had my brother (all three of us in a row) set up to play Rose.. One to Buff, One to Tank, One to DPS

    • Like 2
  6. Wow... After all this time, ROSE online is finally back on it's feet... I use to play this game as a kid.. Say around 13 years old when I started... From killing jelly beans to selling my undervalued IRON THREAD and FEATHERS hahahaha... Those really were the days where you could just explore, have fun, party up and kill stuff...  NOT TO MENTION using SPARK CHARMS at AQUA MEN haha! I never really made it to the end game, hoping to get there this time, or at least make it past my previous progress.

     

    Thanks for all the hard work team! Look forward to playing again and having some fresh content woven into the game!

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