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TheDutchCleric

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Posts posted by TheDutchCleric

  1. On 2/10/2023 at 12:39 PM, Garnet said:

    The thing is, we considered about opening the game the way you did but players was so hurry to play that we ended to release the game how it was since this is what players wanted.

    And regarding the current situation it was probably the best solution because you would still get max lvl 50 regarding all the code issues we have to deal with... (code issues that we didn't have in our test environnement or during Alpha)

     

    Reworking all of this take a lot of time, if people enjoy the lvl 1-50 that's because this is the only part that got completely reworked in 10 years, and this is something we really want to do as soon as possible but server stability is the priority for now.

    You know, the ROSE team is mostly agree with everything you all said but unfortunally you guys just need to give us some time to work on all of this,

    I appreciate you take the time to react here garnet. I really understand that changing the whole game takes a lot a lot of work but if you could just ban repeatable quests? I don't think that's a lot of work for you guys and it really would make a big difference already.

    Players would be 'forced' to roam and discover ways of leveling/farming in stead of spamming the repeatables and being max lvl in 2 weeks.

     

    Looking forward to your feedback and again, appreciate you tike the time to answer here. 

     

    On 2/10/2023 at 12:39 PM, Garnet said:

    The thing is, we considered about opening the game the way you did but players was so hurry to play that we ended to release the game how it was since this is what players wanted.

    And regarding the current situation it was probably the best solution because you would still get max lvl 50 regarding all the code issues we have to deal with... (code issues that we didn't have in our test environnement or during Alpha)

     

    Reworking all of this take a lot of time, if people enjoy the lvl 1-50 that's because this is the only part that got completely reworked in 10 years, and this is something we really want to do as soon as possible but server stability is the priority for now.

    You know, the ROSE team is mostly agree with everything you all said but unfortunally you guys just need to give us some time to work on all of this,also, 

    Also, banning repeatable quests would result in a drastic lowering of bot and script use in game. If you make farming more rewarding people won't bot because they need the loot above the exp... Gone with the bot parties and alot less work for the team to ban botters 

  2. Hi all! Sorry for bothering.

    I know there have been dozens of posts already regarding which direction the server is going, people hating or loving EvoRose, cleric's role and so on. However I wanted to express my feelings too, and thought this was the best way to do so.

    I'm playing Rose Online since 2005. As with a lot of people playing here, Rose played a very important role in my childhood and will always be my number one game. 

    When the Rednim team announced the server relaunch, I really was excited. A lot of old players having the guts to form a game studio and relaunch this awesome game who died a silent death, that seemed amazing to me. And it turned out to be amazing, really. A lot of thanks and respect for the Rednim team for reviving my childhood game and putting so much effort in bringing it to the (old) players, for FREE.

    I guess you maybe already see in which direction I'm going. I admire the Rednim team for all their work and efforts, so this all had nothing to do with them. Very important stating. The reason the excitement for the server had been lowering and lowering last weeks is just a 100% game direction thing.

    To be fair, I never played Evo rose. I can say I'm a very experienced iRose player, so I knew there would be a lot to adopt to for me. But I accepted the team's choice to work with EvoRose and really wanted to learn how to play it, and still do. So this discussion also has nothing to do with EvoRose or iRose, or very little.

    My 'issue' is, for me Rose has always been a 'slow', self-developing game in which patience and selected farming and leveling was key. I never really cared a lot about being high level as fast as possible. I preferred leveling slower while farming what I needed for the future (gems, hearts, refines, gear, ...) and gradually climbed up to the higher levels and coming to final gears, jewelry, ... But that's my view, everyone does what he likes best.

    My 'problem' with the server right now has ALOT to do with the repeatable quests, and the lack of drops worth farming from regular monsters. Leveling right now is about spamming the same repeatable quest over and over again, for hours and hours and hours. And while doing this robotic repeating of killing the same mob over and over again in a giant Aoe party, you'll get to max level with enough patience.

    Slower leveling while farming what you need is something you almost never see anymore, you see no one doing it because it is not worth the time. The experience is a lot a lot slower then repeating the same quest over and over again, and there's really not a lot to farm for except for kings which can rarely drop something worth the time.

    Go king farming if you don't like the robot repeatable quests people say. Well if you find yourself encouraged enough to farm a spot where the regular monsters drop 0 gems, or hearts and some  refines; the moment your long awaited king spawns a max level player appears, over damages you on the king and runs with the drop. Doesn't mind if the king is 100 levels below the king, still worth it for them to go farm it as it can drop for them too.

    Is this the way the game should be balanced? Shouldn't we protect the people who choose for not doing the repeatable quests over and over again? Because really, if you're fair for yourself now you really don’t have another choice now then playing the game this way.

    Me and a lot of old school rose players already gave up on the game, in 2 months’ time. I have to say in the past it has always been the server who gave out before me, not vice versa :(.

    I think a lot can be changed by making it worth the farm on all monsters by adding gems, hearts, ... to the loot tables and maybe just maybe disabling repeatable quests. Keep the quests, just not repeatable for hours and hours and hours. You'll see people spreading around the server farming all kinds of mobs, working together farming or leveling as they please.

    Small adjustments which could get the server in a whole, new direction which is fun for everyone.

     

    Please leave me your opinions and ideas! Positive vibes only!

     

    Kind regards

     

    TheDutchCleric, old sad Rose Online player

     

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