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JaleaRoyal

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About JaleaRoyal

  • Birthday July 21

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  1. In the blog the team claim that they are focusing on let the game be less dependant of Microsoft services and program, that in order to give support in other Operating Systems and use new tools (or better ones for them). So after a discussion they decided to give active support only in windows 10 and 11. ''What this means for us is we'd only test on windows 10 and 11 not that we would actively make things not work on windows 7/8.1.''. But I remember read that an older windows version gave some bugs, soo... maybe it could run, but its not guaranteed to be that way in future updates. Hope this resolves your doubts
  2. Cool idea, I was thinking of the scaling in Fallout 76, where every enemy is seen at a diferent lvl depending on ur own lvl. So even if you are low level, you can grind everywhere, and even if you are high lvl you cannot instakill in ''low level'' instances (they scale up)
  3. Earlier we start better. I think the team should delegate to the community some work, so we all can be part of the project. And since we all are from all around the World and speak different languages, we could start traslating the game step by step. The team could handle us some texts and we can reply the translations. The team can review the work before using it. This way they will have a lot of work ahead of time, when making these updates! What do you think guys?
  4. I want to explore every inch of the maps! Looking to catch every lore detail and become an erudite
  5. The only downside I can think of is inflation. The inventory restrictions slowdown the speed of trading and gathering items. That said I think it would be nice to have some kind of item to upgrade the inventory space, make it an investent for the adventurers (ex. backpag of 1 or 2 extra rows)
  6. That would be a dream come true. Maybe in the far future?
  7. That AoE formula would be nice since the devs said they are revisiting that thing after seeing some ppl getting to lvl 100 in the alpha testing just using AoE parties
  8. Is it a bad idea to remove the stat scalation out of the formula and make the buffs fixed only by its own level? That removes the ''advantage'' of those who create a character with the solely intention of create an unrealistic powerful buff slave. I feel some people underestimates the healing skills. In some games thats the only rol of the support class and its almost required in end game if it cannot be replaced in another ways (like overpowered potions)
  9. Well, I think that would be worked along with the key binding system they want to implement. In some games the ''wheel'' menu includes sub menus, one for emotes, one for actions/skills, one for pins, etc. I was thinking of something like that when I first said to expand that idea
  10. Very cool feature. As you said it woudl be very nice to add more of these, and maybe in other languages too so everyone can use them. It would be cool to see my character wave his hand everytime I say Hola (hello)
  11. Hello! Since the devs are putting a lot of effort in the social aspect of the game, I think the direct interactions should be improved too. Someone suggested to implement a pin system through a "pin wheel". Maybe that idea can be expanded to add an Emote Wheel, or some way to express emotions/emotes more easily Some games have emotes commands like '' /:) ''. I think its important to have a fluent way of expressing yourself. And maybe add some cloud emotes animation like in Ragnarok (Gravity game). I was just thinking that since you are exploring new faces for the characters, maybe there could be face expressions while using the emotes (like the face changes in VrChat while you make hand gestures). What are your thoughts? If you have some ideas to create a more inmersive social interaction in the game feel free to post them here too <3
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