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Cotton Candy

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Choropy

Choropy (3/14)

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  1. Recently, some large clans have been using their higher level members help their lower level members breeze through repeatable quests. While this may be good, some of them ruin the fun for other players. I've encountered several who forcibly take over someone else's farming spot. Disabling quest proofs at maybe a 40 lvl gap between the highest and lowest members of the party might help counter this. Sure, a higher lvl player (w/ more than 40 lvl gap) could be outside of the party and just finish off monsters that were hit first by the lower levels inside the party. But at least it makes the process more tedious. Please consider it, at least until new channels are added. Thank you.
  2. It would add to the clutter though when somebody uses the search feature.
  3. That would be tremendously helpful . How do I delete this thread though? Since it would become redundant.
  4. Wow so extensive. Thank you for this.
  5. I'm gonna look out for these in-game and find out the specifics. Thanks.
  6. Someone (Avatar, I think) mentioned 2 repeatable quests in Kenji Beach--eliminating Krawfies that would net you Zulie if I remember correctly. I'm hoping you could share a repeatable quest you know so we could compile it later under Guides/Quests after being verified in-game. Please follow this format for uniformity: Quest Name: (can also be description if you can't remember quest name) NPC: (the quest giver) Location: (planet/area) Pre-requisite: (if any) Rewards: Looking forward to your replies. TIA
  7. Yes, it already feels like family--I joined Discord last night and there was drama.
  8. Oh, so there are shops for materials. What are Valor quests though? Ooof, guess I have to grind just like everyone else. Need to level up for those juicy skill points. I read somewhere that resets would be available so I guess I should aim for a damage build first. Sad that crafting would have to wait but no pain, no gain. Thanks by the way.
  9. Yikes. Even for example I'm level 100 and I need mats from level 1 mobs? You mean I still can't 1-shot them? Good luck to my Artisan indeed. Good luck to you too. Gaming is more enyoyable when you understand things and therefore can make concrete goals and better decisions, so I won't hesitate to ask.
  10. 1) Nice to know cos I want to be able to gain skill points without having to do regular grinding that much. 2) Yeay! I can level up by providing free crafting services. A wiki would be extremely helpful. Knowing what you can craft with what skill and what materials would be divine. 3) I guess I have to aim for drop rate gems since I'll be an Artisan and not Bourgeois. I think the penalty on drops wouldn't matter that much when you can 1-hit the lower level mobs anyway, so that's really neat. Thank you for the info.
  11. 1) Will crafting give experience points? What other actions will provide xp? 2) Will materials have descriptions on how they can be obtained? Are they tradeable? 3) What would affect drop rates? And do you have to be around the same level as the target in order for items to drop? I'm new to the game and I just wanna chill playing single client as an Artisan. But that depends on the answers to the questions above. I'm thinking of crafting items free of charge as long as the client provide the materials. I will only farm as needed. My focus would be on crafting at least 1 of each craftable item (if possible).
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