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Avery

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Everything posted by Avery

  1. I do not think this would fit with rose online maybe other mmos, sounds kinda crappy to punish players for entering certain maps so don’t think I’d ever play a game with this feature but to each their own I guess
  2. I do not think this idea would fit the theme of rose and feel like it just is trying to make rose like every other mmorpg. This is what I liked about rose, is it it wasn’t like every other mmo
  3. Honestly think my favorite class was battle artisan. They had great damage, super fast attack speed, and great accuracy. Loved all of the classes but I think this one fit my play style the best.
  4. Avery

    PET SYSTEM

    I agree pets would be cool and auto pickup, feeding and raising it, but I do not think it should give buffs or any kind of combat advantages unless it were implemented as a class skill. There are self buffs, and cleric buffs I do not think we need more
  5. Yep I am right there with ya, agree about the IM bound items and disagree with unique items I think players should have the option to either farm gear or buy it with the zulie they most likely also farmed for. I think making bound items just eventually defeats the purpose of zulie and part of incentive of farming as some people may just prefer farming for for zulie rather than gear.
  6. I disagree on this one and think it would defeat the purpose of a cleric. They’ve already said they will make it easier to kill mobs/ level solo. I’m fine if they have quest obtainable boosters or pot consumable buffs but putting no effort, going to an npc and getting insane advantages would be kinda OP and not good IMO, and kinda kill the fun of getting stronger naturally from leveling, specing your character, etc which is part of the fun of the game. this kinda just sounds like a private server idea
  7. I understand dex/ int were important for a cleric but str? What kind of weird build were you playing lol. I do agree however to keep int as buffs and charm as a stat that effects drops though
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