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unknownvirus

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Everything posted by unknownvirus

  1. Very bad event design. Hard skip this event sorry. This event give you even more pressure to rush to orlo and spam the Millions-zulies quests there. What's the point to take your time if absolutely feel the need to rush content to make millions? This event is for bots and high level user only. I hope is the last one like that.
  2. I was thinking about it and it could be good to have an option for " Looking for party " and "Party lobby". In the screenshot below i took this from another game, but you get the idea here. It could be easier to find people to play with ingame instead of running around at random and add them to your party.
  3. Making trailers and videos on youtube. You can also ask players here on the forum to do it in a kind of contest. FREE. Streaming on twich. FREE. You can ask youtubers to review the game. I know MMOBytes and Josh Strife Hayes do this to old MmoRPG sometimes and they have alot of views. You can reach them and is FREE. Add the launcher on Steam will help alot to get players. FREE. Ads on facebook and google. I know it can be very expensive, but it can be an option in the long run. (IMO i'll wait until the game is a little more popular and the server stable so refer to step 1 and 2 before doing it. ) Add the game to be playable on mobile. The engine is old so I guess every phone could run it. Reddit section for Rose online NA?
  4. Last time i played the game, it was in Irose or Pre-evo so... I'll said Bourg since they had the best skill to boost drops ( stockpiles ). I'm not sure if they still have it... I'll see when the game release. Champ and raiders was nice back in the days
  5. Thanks to the fast reply! I'm really happy to read that! My friends and me will come back again for sure with this change
  6. I was talking with my friends yesterday on discord about what we hated the most in rose online back in the days and it's the drop system based on level. You had to stay at a certain level to continue farming a specific monster. When you character was too high level, the monster/boss could no longer drop anything. It was the most annoying part of this game since you had to make many characters with different level range to farm certain area / Boss for legendary, crafting and refining items. And also it was so annoying to kill a boss and see no drop at all. Imo, the Experience Nullifier shouldn't be the solution to fix this problem. Why not change the drop system so you can keep farming and see drops from mobs no matter level you are? I can understand a level 220 shoudn't get as much drop than a low level character in the lower level area since they can 1 shot low level thrash mobs, but at least make the drops still possible to get at any level. What do you think about it? edit: I just saw in another topic a solution from the member Zeror i think is a very good one.
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